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+/* Copyright (c) 2015, The Linux Foundation. All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are
+ * met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above
+ * copyright notice, this list of conditions and the following
+ * disclaimer in the documentation and/or other materials provided
+ * with the distribution.
+ * * Neither the name of The Linux Foundation, nor the names of its
+ * contributors may be used to endorse or promote products derived
+ * from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED
+ * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS
+ * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR
+ * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
+ * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE
+ * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN
+ * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ */
+#include <LocThread.h>
+#include <string.h>
+#include <pthread.h>
+#include <loc_pla.h>
+
+class LocThreadDelegate {
+ LocRunnable* mRunnable;
+ bool mJoinable;
+ pthread_t mThandle;
+ pthread_mutex_t mMutex;
+ int mRefCount;
+ ~LocThreadDelegate();
+ LocThreadDelegate(LocThread::tCreate creator, const char* threadName,
+ LocRunnable* runnable, bool joinable);
+ void destroy();
+public:
+ static LocThreadDelegate* create(LocThread::tCreate creator,
+ const char* threadName, LocRunnable* runnable, bool joinable);
+ void stop();
+ // bye() is for the parent thread to go away. if joinable,
+ // parent must stop the spawned thread, join, and then
+ // destroy(); if detached, the parent can go straight
+ // ahead to destroy()
+ inline void bye() { mJoinable ? stop() : destroy(); }
+ inline bool isRunning() { return (NULL != mRunnable); }
+ static void* threadMain(void* arg);
+};
+
+// it is important to note that internal members must be
+// initialized to values as if pthread_create succeeds.
+// This is to avoid the race condition between the threads,
+// once the thread is created, some of these values will
+// be check in the spawned thread, and must set correctly
+// then and there.
+// However, upon pthread_create failure, the data members
+// must be set to indicate failure, e.g. mRunnable, and
+// threashold approprietly for destroy(), e.g. mRefCount.
+LocThreadDelegate::LocThreadDelegate(LocThread::tCreate creator,
+ const char* threadName, LocRunnable* runnable, bool joinable) :
+ mRunnable(runnable), mJoinable(joinable), mThandle((pthread_t)NULL),
+ mMutex(PTHREAD_MUTEX_INITIALIZER), mRefCount(2) {
+
+ // set up thread name, if nothing is passed in
+ if (!threadName) {
+ threadName = "LocThread";
+ }
+
+ // create the thread here, then if successful
+ // and a name is given, we set the thread name
+ if (creator) {
+ mThandle = creator(threadName, threadMain, this);
+ } else if (pthread_create(&mThandle, NULL, threadMain, this)) {
+ // pthread_create() failed
+ mThandle = (pthread_t)NULL;
+ }
+
+ if (mThandle) {
+ // set thread name
+ char lname[16];
+ int len = (sizeof(lname) > (strlen(threadName) + 1)) ?
+ (strlen(threadName)):(sizeof(lname) - 1);
+ memcpy(lname, threadName, len);
+ lname[len] = 0;
+ // set the thread name here
+ pthread_setname_np(mThandle, lname);
+
+ // detach, if not joinable
+ if (!joinable) {
+ pthread_detach(mThandle);
+ }
+ } else {
+ // must set these values upon failure
+ mRunnable = NULL;
+ mJoinable = false;
+ mRefCount = 1;
+ }
+}
+
+inline
+LocThreadDelegate::~LocThreadDelegate() {
+ // at this point nothing should need done any more
+}
+
+// factory method so that we could return NULL upon failure
+LocThreadDelegate* LocThreadDelegate::create(LocThread::tCreate creator,
+ const char* threadName, LocRunnable* runnable, bool joinable) {
+ LocThreadDelegate* thread = NULL;
+ if (runnable) {
+ thread = new LocThreadDelegate(creator, threadName, runnable, joinable);
+ if (thread && !thread->isRunning()) {
+ thread->destroy();
+ thread = NULL;
+ }
+ }
+
+ return thread;
+}
+
+// The order is importang
+// NULLing mRunnalbe stops the while loop in threadMain()
+// join() if mJoinble must come before destroy() call, as
+// the obj must remain alive at this time so that mThandle
+// remains valud.
+void LocThreadDelegate::stop() {
+ // mRunnable and mJoinable are reset on different triggers.
+ // mRunnable may get nulled on the spawned thread's way out;
+ // or here.
+ // mJouinable (if ever been true) gets falsed when client
+ // thread triggers stop, with either a stop()
+ // call or the client releases thread obj handle.
+ if (mRunnable) {
+ mRunnable = NULL;
+ }
+ if (mJoinable) {
+ mJoinable = false;
+ pthread_join(mThandle, NULL);
+ }
+ // call destroy() to possibly delete the obj
+ destroy();
+}
+
+// method for clients to call to release the obj
+// when it is a detached thread, the client thread
+// and the spawned thread can both try to destroy()
+// asynchronously. And we delete this obj when
+// mRefCount becomes 0.
+void LocThreadDelegate::destroy() {
+ // else case shouldn't happen, unless there is a
+ // leaking obj. But only our code here has such
+ // obj, so if we test our code well, else case
+ // will never happen
+ if (mRefCount > 0) {
+ // we need a flag on the stack
+ bool callDelete = false;
+
+ // critical section between threads
+ pthread_mutex_lock(&mMutex);
+ // last destroy() call
+ callDelete = (1 == mRefCount--);
+ pthread_mutex_unlock(&mMutex);
+
+ // upon last destroy() call we delete this obj
+ if (callDelete) {
+ delete this;
+ }
+ }
+}
+
+void* LocThreadDelegate::threadMain(void* arg) {
+ LocThreadDelegate* locThread = (LocThreadDelegate*)(arg);
+
+ if (locThread) {
+ LocRunnable* runnable = locThread->mRunnable;
+
+ if (runnable) {
+ if (locThread->isRunning()) {
+ runnable->prerun();
+ }
+
+ while (locThread->isRunning() && runnable->run());
+
+ if (locThread->isRunning()) {
+ runnable->postrun();
+ }
+
+ // at this time, locThread->mRunnable may or may not be NULL
+ // NULL it just to be safe and clean, as we want the field
+ // in the released memory slot to be NULL.
+ locThread->mRunnable = NULL;
+ delete runnable;
+ }
+ locThread->destroy();
+ }
+
+ return NULL;
+}
+
+LocThread::~LocThread() {
+ if (mThread) {
+ mThread->bye();
+ mThread = NULL;
+ }
+}
+
+bool LocThread::start(tCreate creator, const char* threadName, LocRunnable* runnable, bool joinable) {
+ bool success = false;
+ if (!mThread) {
+ mThread = LocThreadDelegate::create(creator, threadName, runnable, joinable);
+ // true only if thread is created successfully
+ success = (NULL != mThread);
+ }
+ return success;
+}
+
+void LocThread::stop() {
+ if (mThread) {
+ mThread->stop();
+ mThread = NULL;
+ }
+}
+
+#ifdef __LOC_DEBUG__
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <unistd.h>
+
+class LocRunnableTest1 : public LocRunnable {
+ int mID;
+public:
+ LocRunnableTest1(int id) : LocRunnable(), mID(id) {}
+ virtual bool run() {
+ printf("LocRunnableTest1: %d\n", mID++);
+ sleep(1);
+ return true;
+ }
+};
+
+// on linux command line:
+// compile: g++ -D__LOC_HOST_DEBUG__ -D__LOC_DEBUG__ -g -std=c++0x -I. -I../../../../vendor/qcom/proprietary/gps-internal/unit-tests/fakes_for_host -I../../../../system/core/include -lpthread LocThread.cpp
+// test detached thread: valgrind ./a.out 0
+// test joinable thread: valgrind ./a.out 1
+int main(int argc, char** argv) {
+ LocRunnableTest1 test(10);
+
+ LocThread thread;
+ thread.start("LocThreadTest", test, atoi(argv[1]));
+
+ sleep(10);
+
+ thread.stop();
+
+ sleep(5);
+
+ return 0;
+}
+
+#endif