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Diffstat (limited to 'gps/utils/LocHeap.cpp')
-rw-r--r-- | gps/utils/LocHeap.cpp | 354 |
1 files changed, 354 insertions, 0 deletions
diff --git a/gps/utils/LocHeap.cpp b/gps/utils/LocHeap.cpp new file mode 100644 index 0000000..d667f14 --- /dev/null +++ b/gps/utils/LocHeap.cpp @@ -0,0 +1,354 @@ +/* Copyright (c) 2015, The Linux Foundation. All rights reserved. + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are + * met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above + * copyright notice, this list of conditions and the following + * disclaimer in the documentation and/or other materials provided + * with the distribution. + * * Neither the name of The Linux Foundation, nor the names of its + * contributors may be used to endorse or promote products derived + * from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED "AS IS" AND ANY EXPRESS OR IMPLIED + * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT + * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS + * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR + * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF + * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR + * BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, + * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE + * OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN + * IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + */ +#include <LocHeap.h> + +class LocHeapNode { + friend class LocHeap; + + // size of of the subtree, excluding self, 1 if no subtree + int mSize; + LocHeapNode* mLeft; + LocHeapNode* mRight; + LocRankable* mData; +public: + inline LocHeapNode(LocRankable& data) : + mSize(1), mLeft(NULL), mRight(NULL), mData(&data) {} + ~LocHeapNode(); + + // this only swaps the data of the two nodes, so no + // detach / re-attached is necessary + void swap(LocHeapNode& node); + + LocRankable* detachData(); + + // push a node into the tree stucture, keeping sorted by rank + void push(LocHeapNode& node); + + // pop the head node out of the tree stucture. keeping sorted by rank + static LocHeapNode* pop(LocHeapNode*& top); + + // remove a specific node from the tree + // returns the pointer to the node removed, which would be either the + // same as input (if successfully removed); or NULL (if failed). + static LocHeapNode* remove(LocHeapNode*& top, LocRankable& data); + + // convenience method to compare data ranking + inline bool outRanks(LocHeapNode& node) { return mData->outRanks(*node.mData); } + inline bool outRanks(LocRankable& data) { return mData->outRanks(data); } + + // checks if mSize is correct, AND this node is the highest ranking + // of the entire subtree + bool checkNodes(); + + inline int getSize() { return mSize; } +}; + +inline +LocHeapNode::~LocHeapNode() { + if (mLeft) { + delete mLeft; + mLeft = NULL; + } + if (mRight) { + delete mRight; + mRight = NULL; + } + if (mData) { + mData = NULL; + } +} + +inline +void LocHeapNode::swap(LocHeapNode& node) { + LocRankable* tmpData = node.mData; + node.mData = mData; + mData = tmpData; +} + +inline +LocRankable* LocHeapNode::detachData() { + LocRankable* data = mData; + mData = NULL; + return data; +} + +// push keeps the tree sorted by rank, it also tries to balance the +// tree by adding the new node to the smaller of the subtrees. +// The pointer to the tree and internal links never change. If the +// mData of tree top ranks lower than that of the incoming node, +// mData will be swapped with that of the incoming node to ensure +// ranking, no restructuring the container nodes. +void LocHeapNode::push(LocHeapNode& node) { + // ensure the current node ranks higher than in the incoming one + if (node.outRanks(*this)) { + swap(node); + } + + // now drop the new node (ensured lower than *this) into a subtree + if (NULL == mLeft) { + mLeft = &node; + } else if (NULL == mRight) { + mRight = &node; + } else if (mLeft->mSize <= mRight->mSize) { + mLeft->push(node); + } else { + mRight->push(node); + } + mSize++; +} + +// pop keeps the tree sorted by rank, but it does not try to balance +// the tree. It recursively swaps with the higher ranked top of the +// subtrees. +// The return is a popped out node from leaf level, that has the data +// swapped all the way down from the top. The pinter to the tree and +// internal links will not be changed or restructured, except for the +// node that is popped out. +// If the return pointer == this, this the last node in the tree. +LocHeapNode* LocHeapNode::pop(LocHeapNode*& top) { + // we know the top has the highest ranking at this point, else + // the tree is broken. This top will be popped out. But we need + // a node from the left or right child, whichever ranks higher, + // to replace the current top. This then will need to be done + // recursively to the leaf level. So we swap the mData of the + // current top node all the way down to the leaf level. + LocHeapNode* poppedNode = top; + // top is losing a node in its subtree + top->mSize--; + if (top->mLeft || top->mRight) { + // if mLeft is NULL, mRight for sure is NOT NULL, take that; + // else if mRight is NULL, mLeft for sure is NOT, take that; + // else we take the address of whatever has higher ranking mData + LocHeapNode*& subTop = (NULL == top->mLeft) ? top->mRight : + ((NULL == top->mRight) ? top->mLeft : + (top->mLeft->outRanks(*(top->mRight)) ? top->mLeft : top->mRight)); + // swap mData, the tree top gets updated with the new data. + top->swap(*subTop); + // pop out from the subtree + poppedNode = pop(subTop); + } else { + // if the top has only single node + // detach the poppedNode from the tree + // subTop is the reference of ether mLeft or mRight + // NOT a local stack pointer. so it MUST be NULL'ed here. + top = NULL; + } + + return poppedNode; +} + +// navigating through the tree and find the node that hass the input +// data. Since this is a heap, we do recursive linear search. +// returns the pointer to the node removed, which would be either the +// same as input (if successfully removed); or NULL (if failed). +LocHeapNode* LocHeapNode::remove(LocHeapNode*& top, LocRankable& data) { + LocHeapNode* removedNode = NULL; + // this is the node, by address + if (&data == (LocRankable*)(top->mData)) { + // pop this node out + removedNode = pop(top); + } else if (!data.outRanks(*top->mData)) { + // subtrees might have this node + if (top->mLeft) { + removedNode = remove(top->mLeft, data); + } + // if we did not find in mLeft, and mRight is not empty + if (!removedNode && top->mRight) { + removedNode = remove(top->mRight, data); + } + + // top lost a node in its subtree + if (removedNode) { + top->mSize--; + } + } + + return removedNode; +} + +// checks if mSize is correct, AND this node is the highest ranking +// of the entire subtree +bool LocHeapNode::checkNodes() { + // size of the current subtree + int totalSize = mSize; + if (mLeft) { + // check the consistency of left subtree + if (mLeft->outRanks(*this) || !mLeft->checkNodes()) { + return false; + } + // subtract the size of left subtree (with subtree head) + totalSize -= mLeft->mSize; + } + + if (mRight) { + // check the consistency of right subtree + if (mRight->outRanks(*this) || !mRight->checkNodes()) { + return false; + } + // subtract the size of right subtree (with subtree head) + totalSize -= mRight->mSize; + } + + // for the tree nodes to consistent, totalSize must be 1 now + return totalSize == 1; +} + +LocHeap::~LocHeap() { + if (mTree) { + delete mTree; + } +} + +void LocHeap::push(LocRankable& node) { + LocHeapNode* heapNode = new LocHeapNode(node); + if (!mTree) { + mTree = heapNode; + } else { + mTree->push(*heapNode); + } +} + +LocRankable* LocHeap::peek() { + LocRankable* top = NULL; + if (mTree) { + top = mTree->mData; + } + return top; +} + +LocRankable* LocHeap::pop() { + LocRankable* locNode = NULL; + if (mTree) { + // mTree may become NULL after this call + LocHeapNode* heapNode = LocHeapNode::pop(mTree); + locNode = heapNode->detachData(); + delete heapNode; + } + return locNode; +} + +LocRankable* LocHeap::remove(LocRankable& rankable) { + LocRankable* locNode = NULL; + if (mTree) { + // mTree may become NULL after this call + LocHeapNode* heapNode = LocHeapNode::remove(mTree, rankable); + if (heapNode) { + locNode = heapNode->detachData(); + delete heapNode; + } + } + return locNode; +} + +#ifdef __LOC_UNIT_TEST__ +bool LocHeap::checkTree() { + return ((NULL == mTree) || mTree->checkNodes()); +} +uint32_t LocHeap::getTreeSize() { + return (NULL == mTree) ? 0 : mTree->getSize(); +} +#endif + +#ifdef __LOC_DEBUG__ + +#include <stdio.h> +#include <stdlib.h> +#include <time.h> + +class LocHeapDebug : public LocHeap { +public: + bool checkTree() { + return ((NULL == mTree) || mTree->checkNodes()); + } + + uint32_t getTreeSize() { + return (NULL == mTree) ? 0 : (mTree->getSize()); + } +}; + +class LocHeapDebugData : public LocRankable { + const int mID; +public: + LocHeapDebugData(int id) : mID(id) {} + inline virtual int ranks(LocRankable& rankable) { + LocHeapDebugData* testData = dynamic_cast<LocHeapDebugData*>(&rankable); + return testData->mID - mID; + } +}; + +// For Linux command line testing: +// compilation: g++ -D__LOC_HOST_DEBUG__ -D__LOC_DEBUG__ -g -I. -I../../../../vendor/qcom/proprietary/gps-internal/unit-tests/fakes_for_host -I../../../../system/core/include LocHeap.cpp +// test: valgrind --leak-check=full ./a.out 100 +int main(int argc, char** argv) { + srand(time(NULL)); + int tries = atoi(argv[1]); + int checks = tries >> 3; + LocHeapDebug heap; + int treeSize = 0; + + for (int i = 0; i < tries; i++) { + if (i % checks == 0 && !heap.checkTree()) { + printf("tree check failed before %dth op\n", i); + } + int r = rand(); + + if (r & 1) { + LocHeapDebugData* data = new LocHeapDebugData(r >> 1); + heap.push(dynamic_cast<LocRankable&>(*data)); + treeSize++; + } else { + LocRankable* rankable = heap.pop(); + if (rankable) { + delete rankable; + } + treeSize ? treeSize-- : 0; + } + + printf("%s: %d == %d\n", (r&1)?"push":"pop", treeSize, heap.getTreeSize()); + if (treeSize != heap.getTreeSize()) { + printf("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n"); + tries = i+1; + break; + } + } + + if (!heap.checkTree()) { + printf("!!!!!!!!!!tree check failed at the end after %d ops!!!!!!!\n", tries); + } else { + printf("success!\n"); + } + + for (LocRankable* data = heap.pop(); NULL != data; data = heap.pop()) { + delete data; + } + + return 0; +} + +#endif |