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authorArian <arian.kulmer@web.de>2019-08-20 17:17:24 +0200
committerArian <arian.kulmer@web.de>2019-10-07 11:07:16 +0200
commit8728dd4334d6627a1e3230d844758b8cc6cc2a19 (patch)
tree78340d4fcae0e565d64f2ad0b8cefa3c2fa22f70 /overlay
parent8a90075c7df2b4352e2826dfa33390d6e20981ca (diff)
Revert "shinano-common: re-enable blur"
This reverts commit 5da2957004f70e8a9625037ceef4f95def6b79fa.
Diffstat (limited to 'overlay')
-rw-r--r--overlay/frameworks/base/core/res/res/values/config.xml3
1 files changed, 0 insertions, 3 deletions
diff --git a/overlay/frameworks/base/core/res/res/values/config.xml b/overlay/frameworks/base/core/res/res/values/config.xml
index 0bb53d8..b1ec64e 100644
--- a/overlay/frameworks/base/core/res/res/values/config.xml
+++ b/overlay/frameworks/base/core/res/res/values/config.xml
@@ -24,9 +24,6 @@
<!-- Whether device supports double tap to wake -->
<bool name="config_supportDoubleTapWake">true</bool>
- <!-- Enable blur support -->
- <bool name="config_uiBlurEnabled">true</bool>
-
<!-- ComponentName of a dream to show whenever the system would otherwise have
gone to sleep. When the PowerManager is asked to go to sleep, it will instead
try to start this dream if possible. The dream should typically call startDozing()