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authorNikhil Punathil <nikhilpe@gmail.com>2019-06-17 21:14:34 -0700
committerArian <arian.kulmer@web.de>2019-10-25 22:16:13 +0200
commitfd201d3c1df49d4af95d2c48709b5a98b6e6d8e9 (patch)
treeb4f84e360112bf9b36f05a35f8a305f08d8fbfdc /libshims/include/ui/GraphicBuffer.h
parente37adcfc67e23451386efab1ca7c2a7774829cb7 (diff)
shinano-common: bring in libshim_camera from msm8974-common
we need updated sources that break rhine compatibility for working cam Change-Id: I274c91efc797b0304a2074baf4b908766d321356 Signed-off-by: Nikhil Punathil <nikhilpe@gmail.com>
Diffstat (limited to 'libshims/include/ui/GraphicBuffer.h')
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1 files changed, 158 insertions, 0 deletions
diff --git a/libshims/include/ui/GraphicBuffer.h b/libshims/include/ui/GraphicBuffer.h
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+++ b/libshims/include/ui/GraphicBuffer.h
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+/*
+ * Copyright (C) 2007 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef ANDROID_GRAPHIC_BUFFER_H
+#define ANDROID_GRAPHIC_BUFFER_H
+
+#include <stdint.h>
+#include <sys/types.h>
+
+#include <ui/ANativeObjectBase.h>
+#include <ui/PixelFormat.h>
+#include <ui/Rect.h>
+#include <utils/Flattenable.h>
+#include <utils/RefBase.h>
+
+#include <hardware/gralloc.h>
+
+struct ANativeWindowBuffer;
+
+namespace android {
+
+class GraphicBufferMapper;
+
+// ===========================================================================
+// GraphicBuffer
+// ===========================================================================
+
+class GraphicBuffer
+ : public ANativeObjectBase< ANativeWindowBuffer, GraphicBuffer, RefBase >,
+ public Flattenable<GraphicBuffer>
+{
+ friend class Flattenable<GraphicBuffer>;
+public:
+
+ enum {
+ USAGE_SW_READ_NEVER = GRALLOC_USAGE_SW_READ_NEVER,
+ USAGE_SW_READ_RARELY = GRALLOC_USAGE_SW_READ_RARELY,
+ USAGE_SW_READ_OFTEN = GRALLOC_USAGE_SW_READ_OFTEN,
+ USAGE_SW_READ_MASK = GRALLOC_USAGE_SW_READ_MASK,
+
+ USAGE_SW_WRITE_NEVER = GRALLOC_USAGE_SW_WRITE_NEVER,
+ USAGE_SW_WRITE_RARELY = GRALLOC_USAGE_SW_WRITE_RARELY,
+ USAGE_SW_WRITE_OFTEN = GRALLOC_USAGE_SW_WRITE_OFTEN,
+ USAGE_SW_WRITE_MASK = GRALLOC_USAGE_SW_WRITE_MASK,
+
+ USAGE_SOFTWARE_MASK = USAGE_SW_READ_MASK|USAGE_SW_WRITE_MASK,
+
+ USAGE_PROTECTED = GRALLOC_USAGE_PROTECTED,
+
+ USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE,
+ USAGE_HW_RENDER = GRALLOC_USAGE_HW_RENDER,
+ USAGE_HW_2D = GRALLOC_USAGE_HW_2D,
+ USAGE_HW_COMPOSER = GRALLOC_USAGE_HW_COMPOSER,
+ USAGE_HW_VIDEO_ENCODER = GRALLOC_USAGE_HW_VIDEO_ENCODER,
+ USAGE_HW_MASK = GRALLOC_USAGE_HW_MASK,
+ };
+
+ GraphicBuffer();
+
+ // creates w * h buffer
+ GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
+ uint32_t inUsage);
+
+ // create a buffer from an existing handle
+ GraphicBuffer(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
+ uint32_t inUsage, uint32_t inStride, native_handle_t* inHandle,
+ bool keepOwnership);
+
+ // create a buffer from an existing ANativeWindowBuffer
+ GraphicBuffer(ANativeWindowBuffer* buffer, bool keepOwnership);
+
+ // return status
+ status_t initCheck() const;
+
+ uint32_t getWidth() const { return static_cast<uint32_t>(width); }
+ uint32_t getHeight() const { return static_cast<uint32_t>(height); }
+ uint32_t getStride() const { return static_cast<uint32_t>(stride); }
+ uint32_t getUsage() const { return static_cast<uint32_t>(usage); }
+ PixelFormat getPixelFormat() const { return format; }
+ Rect getBounds() const { return Rect(width, height); }
+
+ status_t reallocate(uint32_t inWidth, uint32_t inHeight,
+ PixelFormat inFormat, uint32_t inUsage);
+
+ status_t lock(uint32_t inUsage, void** vaddr);
+ status_t lock(uint32_t inUsage, const Rect& rect, void** vaddr);
+ // For HAL_PIXEL_FORMAT_YCbCr_420_888
+ status_t lockYCbCr(uint32_t inUsage, android_ycbcr *ycbcr);
+ status_t lockYCbCr(uint32_t inUsage, const Rect& rect,
+ android_ycbcr *ycbcr);
+ status_t unlock();
+
+ ANativeWindowBuffer* getNativeBuffer() const;
+
+ // for debugging
+ static void dumpAllocationsToSystemLog();
+
+ // Flattenable protocol
+ size_t getFlattenedSize() const;
+ size_t getFdCount() const;
+ status_t flatten(void*& buffer, size_t& size, int*& fds, size_t& count) const;
+ status_t unflatten(void const*& buffer, size_t& size, int const*& fds, size_t& count);
+
+private:
+ ~GraphicBuffer();
+
+ enum {
+ ownNone = 0,
+ ownHandle = 1,
+ ownData = 2,
+ };
+
+ inline const GraphicBufferMapper& getBufferMapper() const {
+ return mBufferMapper;
+ }
+ inline GraphicBufferMapper& getBufferMapper() {
+ return mBufferMapper;
+ }
+ uint8_t mOwner;
+
+private:
+ friend class Surface;
+ friend class BpSurface;
+ friend class BnSurface;
+ friend class LightRefBase<GraphicBuffer>;
+ GraphicBuffer(const GraphicBuffer& rhs);
+ GraphicBuffer& operator = (const GraphicBuffer& rhs);
+ const GraphicBuffer& operator = (const GraphicBuffer& rhs) const;
+
+ status_t initSize(uint32_t inWidth, uint32_t inHeight, PixelFormat inFormat,
+ uint32_t inUsage);
+
+ void free_handle();
+
+ GraphicBufferMapper& mBufferMapper;
+ ssize_t mInitCheck;
+
+ // If we're wrapping another buffer then this reference will make sure it
+ // doesn't get freed.
+ sp<ANativeWindowBuffer> mWrappedBuffer;
+};
+
+}; // namespace android
+
+#endif // ANDROID_GRAPHIC_BUFFER_H