From 4041c31a58eba7d5e5983bad2effaafa3cd1f3aa Mon Sep 17 00:00:00 2001 From: Kylie McClain Date: Mon, 19 Jan 2015 02:16:57 -0500 Subject: add as git submodule --- Zukitwo-Wise/metacity-1/metacity-theme-3.xml | 1207 -------------------------- 1 file changed, 1207 deletions(-) delete mode 100644 Zukitwo-Wise/metacity-1/metacity-theme-3.xml (limited to 'Zukitwo-Wise/metacity-1/metacity-theme-3.xml') diff --git a/Zukitwo-Wise/metacity-1/metacity-theme-3.xml b/Zukitwo-Wise/metacity-1/metacity-theme-3.xml deleted file mode 100644 index 3b0ac07..0000000 --- a/Zukitwo-Wise/metacity-1/metacity-theme-3.xml +++ /dev/null @@ -1,1207 +0,0 @@ - - - - Zukitwo-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise-Wise - lassekongo83 - GPL - 2012 - A GNOME 3 window theme - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_focused" /> -</draw_ops> - -<draw_ops name="title_unfocused"> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 2" - ellipsize_width="width" - color="C_title_focused_hilight" /> - <title version=">= 3.1" - x="(0 `max` ((frame_x_center - title_width / 2) `min` (width - title_width))) + 2" - y="(0 `max` ((height - title_height) / 2)) + 1" - ellipsize_width="width" - color="C_title_unfocused" /> -</draw_ops> - - <!-- window decorations --> - -<draw_ops name="entire_background_focused"> - <rectangle color="gtk:bg[NORMAL]" x="0" y="0" width="width" height="height" filled="true" /> -</draw_ops> - -<draw_ops name="entire_background_unfocused"> - <include name="entire_background_focused" /> -</draw_ops> - -<draw_ops name="titlebar_fill_focused"> - <gradient type="vertical" x="0" y="0" width="width" height="height"> - <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> - <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> - </gradient> -</draw_ops> - - -<draw_ops name="titlebar_fill_unfocused"> - <gradient type="vertical" x="0" y="0" width="width" height="height"> - <color value="gtk:custom(wm_bg_a,blend/gtk:bg[NORMAL]/gtk:base[NORMAL]/0.4)" /> - <color value="gtk:custom(wm_bg_b,gtk:bg[NORMAL])" /> - </gradient> -</draw_ops> - -<draw_ops name="hilight"> - <line x1="0" y1="1" x2="width-1" y2="1" color="C_titlebar_focused_hilight" /> - <gradient type="vertical" x="1" y="1" width="1" height="height-4"> - <color value="C_titlebar_focused_hilight" /> - <color value="blend/gtk:bg[NORMAL]/#000000/0.03" /> - </gradient> -</draw_ops> - -<draw_ops name="rounded_hilight"> - <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> -</draw_ops> - -<draw_ops name="rounded_hilight_unfocused"> - <line x1="5" y1="1" x2="width-6" y2="1" color="C_titlebar_focused_hilight" /> -</draw_ops> - -<draw_ops name="titlebar_focused"> - <include name="titlebar_fill_focused" /> - <include name="hilight" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused"> - <include name="titlebar_fill_focused" /> - <include name="rounded_hilight" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_unfocused"> - <include name="titlebar_fill_unfocused" /> - <include name="rounded_hilight_unfocused" /> -</draw_ops> - -<draw_ops name="rounded_titlebar_focused_alt"> - <include name="titlebar_fill_focused" /> - <include name="rounded_hilight" /> -</draw_ops> - -<draw_ops name="border_focused"> - <rectangle color="C_border_focused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="border_unfocused"> - <rectangle color="C_border_unfocused" x="0" y="0" width="width-1" height="height-1" filled="false" /> -</draw_ops> - -<draw_ops name="rounded_border_focused"> - <line color="C_border_focused" x1="4" y1="0" x2="width-5" y2="0" /> - <line color="C_border_focused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_focused" x1="0" y1="4" x2="0" y2="height-2" /> - <line color="C_border_focused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> - <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> - <!-- double arcs for darker borders --> - <arc color="C_border_focused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_focused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> -</draw_ops> - -<draw_ops name="rounded_border_unfocused"> - <line color="C_border_unfocused" x1="4" y1="0" x2="width-5" y2="0" /> - <line color="C_border_unfocused" x1="0" y1="height-1" x2="width-1" y2="height-1" /> - <line color="C_border_unfocused" x1="0" y1="4" x2="0" y2="height-2" /> - <line color="C_border_unfocused" x1="width-1" y1="4" x2="width-1" y2="height-2" /> - <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> - - <!-- double arcs for darker borders --> - <arc color="C_border_unfocused" x="0" y="0" width="9" height="9" start_angle="270" extent_angle="90" /> - <arc color="C_border_unfocused" x="width-10" y="0" width="9" height="9" start_angle="0" extent_angle="90" /> -</draw_ops> - - -<!-- <draw_ops name="border_right_focused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_right_unfocused"> - <line - x1="width-1" y1="0" - x2="width-1" y2="height" - color="C_border_unfocused" /> -</draw_ops> --> - -<draw_ops name="border_left_focused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_focused" /> -</draw_ops> - -<draw_ops name="border_left_unfocused"> - <line - x1="0" y1="0" - x2="0" y2="height" - color="C_border_unfocused" /> -</draw_ops> - -<!-- button icons--> - -<draw_ops name="close_glyph_focused"> - <image filename="close_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_focused"> - <include name="close_glyph_focused" /> -</draw_ops> - -<draw_ops name="close_focused_prelight"> - <image filename="close_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_focused_pressed"> - <image filename="close_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_glyph_unfocused"> - <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused"> - <include name="close_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="close_glyph_unfocused_prelight"> - <image filename="close_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused_prelight"> - <include name="close_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="close_glyph_unfocused_pressed"> - <image filename="close_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="close_unfocused_pressed"> - <include name="close_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_focused"> - <image filename="maximize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_focused"> - <include name="maximize_glyph_focused" /> -</draw_ops> - -<draw_ops name="maximize_focused_prelight"> - <image filename="maximize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_focused_pressed"> - <image filename="maximize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused"> - <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused"> - <include name="maximize_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused_prelight"> - <image filename="maximize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused_prelight"> - <include name="maximize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="maximize_glyph_unfocused_pressed"> - <image filename="maximize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="maximize_unfocused_pressed"> - <include name="maximize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_focused"> - <image filename="minimize_focused_normal.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_focused"> - <include name="minimize_glyph_focused" /> -</draw_ops> - -<draw_ops name="minimize_focused_prelight"> - <image filename="minimize_focused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_focused_pressed"> - <image filename="minimize_focused_pressed.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused"> - <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused"> - <include name="minimize_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused_prelight"> - <image filename="minimize_unfocused_prelight.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused_prelight"> - <include name="minimize_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="minimize_glyph_unfocused_pressed"> - <image filename="minimize_unfocused.svg" x="0" y="(0 `max` ((height - title_height) / 7)) + 3" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="minimize_unfocused_pressed"> - <include name="minimize_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_focused"> - <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_focused"> - <include name="menu_glyph_focused" /> -</draw_ops> - -<draw_ops name="menu_focused_prelight"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_focused_pressed"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused"> - <image filename="menu.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused"> - <include name="menu_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused_prelight"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused_prelight"> - <include name="menu_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="menu_glyph_unfocused_pressed"> - <image filename="menu_prelight.png" x="0" y="1" width="object_width" height="object_height"/> -</draw_ops> - -<draw_ops name="menu_unfocused_pressed"> - <include name="menu_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_focused"></draw_ops> - -<draw_ops name="shade_focused"> - <include name="shade_glyph_focused" /> -</draw_ops> - -<draw_ops name="shade_focused_pressed"> - <include name="shade_glyph_focused" y="1" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused"></draw_ops> - -<draw_ops name="shade_unfocused"> - <include name="shade_glyph_unfocused" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused_prelight"></draw_ops> - -<draw_ops name="shade_unfocused_prelight"> - <include name="shade_glyph_unfocused_prelight" y="D_icons_unfocused_offset" /> -</draw_ops> - -<draw_ops name="shade_glyph_unfocused_pressed"></draw_ops> - -<draw_ops name="shade_unfocused_pressed"> - <include name="shade_glyph_unfocused_pressed" y="D_icons_unfocused_offset" /> -</draw_ops> - -<!-- frame styles --> - -<frame_style name="normal_focused" geometry="normal"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="rounded_border_focused" /> - - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_unfocused" geometry="normal_unfocused"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="rounded_titlebar_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="rounded_border_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_unfocused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="normal_max_shaded_focused" geometry="max"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay"><draw_ops><line x1="0" y1="height-1" x2="width" y2="height-1" color="C_border_focused" /></draw_ops></piece> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - 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<button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="attached_unfocused" geometry="attached"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_unfocused" /> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_focused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <!-- <piece position="overlay" draw_ops="border_right_focused" /> --> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_left_unfocused" geometry="tiled_left"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <!-- <piece position="overlay" draw_ops="border_right_unfocused" /> --> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_focused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_focused" /> - <piece position="titlebar" draw_ops="titlebar_fill_focused" /> - <piece position="title" draw_ops="title_focused" /> - <piece position="overlay" draw_ops="border_left_focused" /> - <button function="close" state="normal" draw_ops="close_focused" /> - <button function="close" state="prelight" draw_ops="close_focused_prelight" /> - <button function="close" state="pressed" draw_ops="close_focused_pressed" /> - <button function="maximize" state="normal" draw_ops="maximize_focused" /> - <button function="maximize" state="prelight" draw_ops="maximize_focused_prelight" /> - <button function="maximize" state="pressed" draw_ops="maximize_focused_pressed" /> - <button function="minimize" state="normal" draw_ops="minimize_focused" /> - <button function="minimize" state="prelight" draw_ops="minimize_focused_prelight" /> - <button function="minimize" state="pressed" draw_ops="minimize_focused_pressed" /> - <button function="menu" state="normal" draw_ops="menu_focused" /> - <button function="menu" state="prelight" draw_ops="menu_focused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_focused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_focused" /> - <button function="shade" state="pressed" draw_ops="shade_focused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_focused" /> - <button function="unshade" state="pressed" draw_ops="shade_focused_pressed" /> - - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<frame_style name="tiled_right_unfocused" geometry="tiled_right"> - <piece position="entire_background" draw_ops="entire_background_unfocused" /> - <piece position="titlebar" draw_ops="titlebar_fill_unfocused" /> - <piece position="title" draw_ops="title_unfocused" /> - <piece position="overlay" draw_ops="border_left_unfocused" /> - <button function="close" state="normal" draw_ops="close_unfocused"/> - <button function="close" state="prelight" draw_ops="close_unfocused_prelight"/> - <button function="close" state="pressed" draw_ops="close_unfocused_pressed"/> - <button function="maximize" state="normal" draw_ops="maximize_unfocused"/> - <button function="maximize" state="prelight" draw_ops="maximize_unfocused_prelight"/> - <button function="maximize" state="pressed" draw_ops="maximize_unfocused_pressed"/> - <button function="minimize" state="normal" draw_ops="minimize_unfocused"/> - <button function="minimize" state="prelight" draw_ops="minimize_unfocused_prelight"/> - <button function="minimize" state="pressed" draw_ops="minimize_unfocused_pressed"/> - <button function="menu" state="normal" draw_ops="menu_unfocused" /> - <button function="menu" state="prelight" draw_ops="menu_unfocused_prelight" /> - <button function="menu" state="pressed" draw_ops="menu_unfocused_pressed" /> - <button function="shade" state="normal" draw_ops="shade_unfocused" /> - <button function="shade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="shade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="unshade" state="normal" draw_ops="shade_unfocused" /> - <button function="unshade" state="prelight" draw_ops="shade_unfocused_prelight" /> - <button function="unshade" state="pressed" draw_ops="shade_unfocused_pressed" /> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- placeholder for unimplementated styles--> -<frame_style name="blank" geometry="normal"> - <button function="close" state="normal"><draw_ops></draw_ops></button> - <button function="close" state="pressed"><draw_ops></draw_ops></button> - <button function="maximize" state="normal"><draw_ops></draw_ops></button> - <button function="maximize" state="pressed"><draw_ops></draw_ops></button> - <button function="minimize" state="normal"><draw_ops></draw_ops></button> - <button function="minimize" state="pressed"><draw_ops></draw_ops></button> - <button function="menu" state="normal"><draw_ops></draw_ops></button> - <button function="menu" state="pressed"><draw_ops></draw_ops></button> - <button function="shade" state="normal"><draw_ops></draw_ops></button> - <button function="shade" state="pressed"><draw_ops></draw_ops></button> - <button function="unshade" state="normal"><draw_ops></draw_ops></button> - <button function="unshade" state="pressed"><draw_ops></draw_ops></button> - <button function="above" state="normal"><draw_ops></draw_ops></button> - <button function="above" state="pressed"><draw_ops></draw_ops></button> - <button function="unabove" state="normal"><draw_ops></draw_ops></button> - <button function="unabove" state="pressed"><draw_ops></draw_ops></button> - <button function="stick" state="normal"><draw_ops></draw_ops></button> - <button function="stick" state="pressed"><draw_ops></draw_ops></button> - <button function="unstick" state="normal"><draw_ops></draw_ops></button> - <button function="unstick" state="pressed"><draw_ops></draw_ops></button> -</frame_style> - -<!-- frame style sets --> - -<frame_style_set name="normal_style_set"> - <frame focus="yes" state="normal" resize="both" style="normal_focused"/> - <frame focus="no" state="normal" resize="both" style="normal_unfocused"/> - <frame focus="yes" state="maximized" style="normal_max_focused"/> - <frame focus="no" state="maximized" style="normal_max_unfocused"/> - <frame focus="yes" state="shaded" style="normal_focused"/> - <frame focus="no" state="shaded" style="normal_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="normal_max_shaded_focused"/> - <frame focus="no" state="maximized_and_shaded" style="normal_max_shaded_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right" style="tiled_right_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_left_and_shaded" style="tiled_left_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_left_and_shaded" style="tiled_left_unfocused"/> - <frame version=">= 3.3" focus="yes" state="tiled_right_and_shaded" style="tiled_right_focused"/> - <frame version=">= 3.3" focus="no" state="tiled_right_and_shaded" style="tiled_right_unfocused"/> -</frame_style_set> - -<frame_style_set name="dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="dialog_focused"/> - <frame focus="no" state="shaded" style="dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="modal_dialog_style_set"> - <frame focus="yes" state="normal" resize="both" style="modal_dialog_focused"/> - <frame focus="no" state="normal" resize="both" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="modal_dialog_focused"/> - <frame focus="no" state="shaded" style="modal_dialog_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="utility_style_set"> - <frame focus="yes" state="normal" resize="both" style="utility_focused"/> - <frame focus="no" state="normal" resize="both" style="utility_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="utility_focused"/> - <frame focus="no" state="shaded" style="utility_unfocused"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="border_style_set"> - <frame focus="yes" state="normal" resize="both" style="border_focused"/> - <frame focus="no" state="normal" resize="both" style="border_unfocused"/> - <frame focus="yes" state="maximized" style="borderless"/> - <frame focus="no" state="maximized" style="borderless"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - -<frame_style_set name="attached_style_set"> - <frame focus="yes" state="normal" resize="both" style="attached_focused"/> - <frame focus="no" state="normal" resize="both" style="attached_unfocused"/> - <frame focus="yes" state="maximized" style="blank"/> - <frame focus="no" state="maximized" style="blank"/> - <frame focus="yes" state="shaded" style="blank"/> - <frame focus="no" state="shaded" style="blank"/> - <frame focus="yes" state="maximized_and_shaded" style="blank"/> - <frame focus="no" state="maximized_and_shaded" style="blank"/> -</frame_style_set> - - -<!-- windows --> - -<window type="normal" style_set="normal_style_set"/> -<window type="dialog" style_set="dialog_style_set"/> -<window type="modal_dialog" style_set="modal_dialog_style_set"/> -<window type="menu" style_set="utility_style_set"/> -<window type="utility" style_set="utility_style_set"/> -<window type="border" style_set="border_style_set"/> -<window version=">= 3.2" type="attached" style_set="attached_style_set"/> - -</metacity_theme> -- cgit v1.2.3