// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ppapi/c/pp_errors.h" #include "ppapi/cpp/core.h" #include "ppapi/cpp/graphics_3d.h" #include "ppapi/cpp/graphics_3d_client.h" #include "ppapi/cpp/input_event.h" #include "ppapi/cpp/instance.h" #include "ppapi/cpp/module.h" #include "ppapi/cpp/rect.h" #include "spinning_cube.h" #include "ppapi/lib/gl/gles2/gl2ext_ppapi.h" #include "ppapi/utility/completion_callback_factory.h" // Use assert as a makeshift CHECK, even in non-debug mode. // Since redefines assert on every inclusion (it doesn't use // include-guards), make sure this is the last file #include'd in this file. #undef NDEBUG #include #include #include #include #include namespace { class DemoInstance : public pp::Instance, public pp::Graphics3DClient { public: DemoInstance(PP_Instance instance); virtual ~DemoInstance(); // pp::Instance implementation (see PPP_Instance). virtual bool Init(uint32_t argc, const char* argn[], const char* argv[]); virtual void DidChangeView(const pp::Rect& position, const pp::Rect& clip); virtual bool HandleInputEvent(const pp::InputEvent& event) { // TODO(yzshen): Handle input events. return true; } // pp::Graphics3DClient implementation. virtual void Graphics3DContextLost(); private: // GL-related functions. void InitGL(int32_t result); void Paint(int32_t result); pp::Size plugin_size_; pp::CompletionCallbackFactory callback_factory_; // Owned data. pp::Graphics3D* context_; SpinningCube cube_; }; DemoInstance::DemoInstance(PP_Instance instance) : pp::Instance(instance), pp::Graphics3DClient(this), callback_factory_(this), context_(NULL) { // test file opening std::cout << "file reading test...\n"; std::ifstream infile("/Users/evgeny/test.txt"); for (std::string line; getline(infile, line); ) { std::cout << line << std::endl; } } DemoInstance::~DemoInstance() { assert(glTerminatePPAPI()); delete context_; } bool DemoInstance::Init(uint32_t /*argc*/, const char* /*argn*/[], const char* /*argv*/[]) { RequestInputEvents(PP_INPUTEVENT_CLASS_MOUSE); return !!glInitializePPAPI(pp::Module::Get()->get_browser_interface()); } void DemoInstance::DidChangeView( const pp::Rect& position, const pp::Rect& /*clip*/) { if (position.width() == 0 || position.height() == 0) return; plugin_size_ = position.size(); // Initialize graphics. InitGL(0); } void DemoInstance::Graphics3DContextLost() { delete context_; context_ = NULL; pp::CompletionCallback cb = callback_factory_.NewCallback( &DemoInstance::InitGL); pp::Module::Get()->core()->CallOnMainThread(0, cb, 0); } void DemoInstance::InitGL(int32_t /*result*/) { assert(plugin_size_.width() && plugin_size_.height()); if (context_) { context_->ResizeBuffers(plugin_size_.width(), plugin_size_.height()); return; } int32_t context_attributes[] = { PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8, PP_GRAPHICS3DATTRIB_BLUE_SIZE, 8, PP_GRAPHICS3DATTRIB_GREEN_SIZE, 8, PP_GRAPHICS3DATTRIB_RED_SIZE, 8, PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 0, PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 0, PP_GRAPHICS3DATTRIB_SAMPLES, 0, PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0, PP_GRAPHICS3DATTRIB_WIDTH, plugin_size_.width(), PP_GRAPHICS3DATTRIB_HEIGHT, plugin_size_.height(), PP_GRAPHICS3DATTRIB_NONE, }; context_ = new pp::Graphics3D(this, context_attributes); assert(!context_->is_null()); assert(BindGraphics(*context_)); glSetCurrentContextPPAPI(context_->pp_resource()); cube_.Init(plugin_size_.width(), plugin_size_.height()); Paint(PP_OK); } void DemoInstance::Paint(int32_t result) { if (result != PP_OK || !context_) return; cube_.UpdateForTimeDelta(0.02f); cube_.Draw(); context_->SwapBuffers(callback_factory_.NewCallback(&DemoInstance::Paint)); } // This object is the global object representing this plugin library as long // as it is loaded. class DemoModule : public pp::Module { public: DemoModule() : Module() {} virtual ~DemoModule() {} virtual pp::Instance* CreateInstance(PP_Instance instance) { return new DemoInstance(instance); } }; } // anonymous namespace namespace pp { // Factory function for your specialization of the Module object. Module* CreateModule() { return new DemoModule(); } } // namespace pp