/* SPDX-License-Identifier: GPL-2.0-or-later */ #include #include #include #include #include #include #include #include #include #include #include #include static void fill_in_relocation_params(struct smm_relocation_params *params) { uintptr_t tseg_base; size_t tseg_size; smm_region(&tseg_base, &tseg_size); if (!IS_ALIGNED(tseg_base, tseg_size)) { /* * Note SMRR2 is supported which might support base/size combinations. * For now it looks like FSP-M always uses aligned base/size, so let's * not care about that. */ printk(BIOS_WARNING, "TSEG base not aligned with TSEG SIZE! Not setting SMRR\n"); return; } /* SMRR has 32-bits of valid address aligned to 4KiB. */ if (!IS_ALIGNED(tseg_size, 4 * KiB)) { printk(BIOS_WARNING, "TSEG size not aligned to the minimum 4KiB! Not setting SMRR\n"); return; } smm_subregion(SMM_SUBREGION_CHIPSET, ¶ms->ied_base, ¶ms->ied_size); params->smrr_base.lo = tseg_base | MTRR_TYPE_WRBACK; params->smrr_base.hi = 0; params->smrr_mask.lo = ~(tseg_size - 1) | MTRR_PHYS_MASK_VALID; params->smrr_mask.hi = 0; } static void setup_ied_area(struct smm_relocation_params *params) { char *ied_base; const struct ied_header ied = { .signature = "INTEL RSVD", .size = params->ied_size, .reserved = {0}, }; ied_base = (void *)params->ied_base; printk(BIOS_DEBUG, "IED base = 0x%08x\n", (u32)params->ied_base); printk(BIOS_DEBUG, "IED size = 0x%08x\n", (u32)params->ied_size); /* Place IED header at IEDBASE. */ memcpy(ied_base, &ied, sizeof(ied)); assert(params->ied_size > 1 * MiB + 32 * KiB); /* Zero out 32KiB at IEDBASE + 1MiB */ memset(ied_base + 1 * MiB, 0, 32 * KiB); } void get_smm_info(uintptr_t *perm_smbase, size_t *perm_smsize, size_t *smm_save_state_size) { fill_in_relocation_params(&smm_reloc_params); smm_subregion(SMM_SUBREGION_HANDLER, perm_smbase, perm_smsize); if (smm_reloc_params.ied_size) setup_ied_area(&smm_reloc_params); *smm_save_state_size = sizeof(em64t101_smm_state_save_area_t); } static void update_save_state(int cpu, uintptr_t curr_smbase, uintptr_t staggered_smbase, struct smm_relocation_params *relo_params) { u32 smbase; u32 iedbase; em64t101_smm_state_save_area_t *save_state; /* * The relocated handler runs with all CPUs concurrently. Therefore * stagger the entry points adjusting SMBASE downwards by save state * size * CPU num. */ smbase = staggered_smbase; iedbase = relo_params->ied_base; printk(BIOS_DEBUG, "New SMBASE=0x%08x IEDBASE=0x%08x\n apic_id=0x%x\n", smbase, iedbase, initial_lapicid()); save_state = (void *)(curr_smbase + SMM_DEFAULT_SIZE - sizeof(*save_state)); save_state->smbase = smbase; save_state->iedbase = iedbase; } /* * The relocation work is actually performed in SMM context, but the code * resides in the ramstage module. This occurs by trampolining from the default * SMRAM entry point to here. */ void smm_relocation_handler(int cpu, uintptr_t curr_smbase, uintptr_t staggered_smbase) { msr_t mtrr_cap, msr; struct smm_relocation_params *relo_params = &smm_reloc_params; printk(BIOS_DEBUG, "%s : CPU %d\n", __func__, cpu); /* Make appropriate changes to the save state map. */ update_save_state(cpu, curr_smbase, staggered_smbase, relo_params); /* Write SMRR MSRs based on indicated support. */ mtrr_cap = rdmsr(MTRR_CAP_MSR); /* Set Lock bit if supported */ if (mtrr_cap.lo & SMRR_LOCK_SUPPORTED) { msr = rdmsr(IA32_SMRR_PHYS_MASK); /* Don't write the same core scope MSR if another thread has locked it, otherwise system would hang. */ if (msr.lo & SMRR_PHYS_MASK_LOCK) return; relo_params->smrr_mask.lo |= SMRR_PHYS_MASK_LOCK; } if (mtrr_cap.lo & SMRR_SUPPORTED) write_smrr(relo_params); } void soc_ubox_store_resources(struct smm_pci_resource_info *slots, size_t size) { struct device *devices[CONFIG_MAX_SOCKET] = {0}; size_t devices_count = 0; struct device *dev = NULL; /* * Collect all UBOX DFX devices. Depending on the actual socket count * the bus numbers changed and the PCI segment group might be different. * Pass all devices to SMM for platform lockdown. */ while ((dev = dev_find_device(PCI_VID_INTEL, UBOX_DFX_DEVID, dev))) { devices[devices_count++] = dev; } smm_pci_resource_store_fill_resources(slots, size, (const struct device **)devices, devices_count); }