/****************************************************************************** * Copyright (c) 2004, 2008 IBM Corporation * Copyright (c) 2009 Pattrick Hueper * All rights reserved. * This program and the accompanying materials * are made available under the terms of the BSD License * which accompanies this distribution, and is available at * http://www.opensource.org/licenses/bsd-license.php * * Contributors: * IBM Corporation - initial implementation *****************************************************************************/ #include #include #if CONFIG_BOOTSPLASH #include #endif #include #define ntohl(x) be32_to_cpu(x) #include "debug.h" #include #include #include "../x86emu/prim_ops.h" #include "biosemu.h" #include "io.h" #include "mem.h" #include "interrupt.h" #include "device.h" #include "vbe.h" #include #include #include "../../src/lib/jpeg.h" // pointer to VBEInfoBuffer, set by vbe_prepare u8 *vbe_info_buffer = 0; // virtual BIOS Memory u8 *biosmem; u32 biosmem_size; // these structs are for input from and output to OF typedef struct { u8 display_type; // 0=NONE, 1= analog, 2=digital u16 screen_width; u16 screen_height; u16 screen_linebytes; // bytes per line in framebuffer, may be more than screen_width u8 color_depth; // color depth in bpp u32 framebuffer_address; u8 edid_block_zero[128]; } __attribute__ ((__packed__)) screen_info_t; typedef struct { u8 signature[4]; u16 size_reserved; u8 monitor_number; u16 max_screen_width; u8 color_depth; } __attribute__ ((__packed__)) screen_info_input_t; // these structs only store a subset of the VBE defined fields // only those needed. typedef struct { char signature[4]; u16 version; u8 *oem_string_ptr; u32 capabilities; u16 video_mode_list[256]; // lets hope we never have more than 256 video modes... u16 total_memory; } vbe_info_t; typedef struct { u16 mode_attributes; // 00 u8 win_a_attributes; // 02 u8 win_b_attributes; // 03 u16 win_granularity; // 04 u16 win_size; // 06 u16 win_a_segment; // 08 u16 win_b_segment; // 0a u32 win_func_ptr; // 0c u16 bytes_per_scanline; // 10 u16 x_resolution; // 12 u16 y_resolution; // 14 u8 x_charsize; // 16 u8 y_charsize; // 17 u8 number_of_planes; // 18 u8 bits_per_pixel; // 19 u8 number_of_banks; // 20 u8 memory_model; // 21 u8 bank_size; // 22 u8 number_of_image_pages; // 23 u8 reserved_page; u8 red_mask_size; u8 red_mask_pos; u8 green_mask_size; u8 green_mask_pos; u8 blue_mask_size; u8 blue_mask_pos; u8 reserved_mask_size; u8 reserved_mask_pos; u8 direct_color_mode_info; u32 phys_base_ptr; u32 offscreen_mem_offset; u16 offscreen_mem_size; u8 reserved[206]; } __attribute__ ((__packed__)) vesa_mode_info_t; typedef struct { u16 video_mode; union { vesa_mode_info_t vesa; u8 mode_info_block[256]; }; // our crap //u16 attributes; //u16 linebytes; //u16 x_resolution; //u16 y_resolution; //u8 x_charsize; //u8 y_charsize; //u8 bits_per_pixel; //u8 memory_model; //u32 framebuffer_address; } vbe_mode_info_t; typedef struct { u8 port_number; // i.e. monitor number u8 edid_transfer_time; u8 ddc_level; u8 edid_block_zero[128]; } vbe_ddc_info_t; static inline u8 vbe_prepare(void) { vbe_info_buffer = biosmem + (VBE_SEGMENT << 4); // segment:offset off VBE Data Area //clear buffer memset(vbe_info_buffer, 0, 512); //set VbeSignature to "VBE2" to indicate VBE 2.0+ request vbe_info_buffer[0] = 'V'; vbe_info_buffer[0] = 'B'; vbe_info_buffer[0] = 'E'; vbe_info_buffer[0] = '2'; // ES:DI store pointer to buffer in virtual mem see vbe_info_buffer above... M.x86.R_EDI = 0x0; M.x86.R_ES = VBE_SEGMENT; return 0; // successfull init } #if CONFIG_BOOTSPLASH // VBE Function 00h static u8 vbe_info(vbe_info_t * info) { vbe_prepare(); // call VBE function 00h (Info Function) M.x86.R_EAX = 0x4f00; // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE("%s: VBE Info Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: VBE Info Function Return Code NOT OK! AH=%x\n", __func__, M.x86.R_AH); return M.x86.R_AH; } //printf("VBE Info Dump:"); //dump(vbe_info_buffer, 64); //offset 0: signature info->signature[0] = vbe_info_buffer[0]; info->signature[1] = vbe_info_buffer[1]; info->signature[2] = vbe_info_buffer[2]; info->signature[3] = vbe_info_buffer[3]; // offset 4: 16bit le containing VbeVersion info->version = in16le(vbe_info_buffer + 4); // offset 6: 32bit le containg segment:offset of OEM String in virtual Mem. info->oem_string_ptr = biosmem + ((in16le(vbe_info_buffer + 8) << 4) + in16le(vbe_info_buffer + 6)); // offset 10: 32bit le capabilities info->capabilities = in32le(vbe_info_buffer + 10); // offset 14: 32 bit le containing segment:offset of supported video mode table u16 *video_mode_ptr; video_mode_ptr = (u16 *) (biosmem + ((in16le(vbe_info_buffer + 16) << 4) + in16le(vbe_info_buffer + 14))); u32 i = 0; do { info->video_mode_list[i] = in16le(video_mode_ptr + i); i++; } while ((i < (sizeof(info->video_mode_list) / sizeof(info->video_mode_list[0]))) && (info->video_mode_list[i - 1] != 0xFFFF)); //offset 18: 16bit le total memory in 64KB blocks info->total_memory = in16le(vbe_info_buffer + 18); return 0; } // VBE Function 01h static u8 vbe_get_mode_info(vbe_mode_info_t * mode_info) { vbe_prepare(); // call VBE function 01h (Return VBE Mode Info Function) M.x86.R_EAX = 0x4f01; M.x86.R_CX = mode_info->video_mode; // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Return Mode Info Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: VBE Return Mode Info (mode: %04x) Function Return Code NOT OK! AH=%02x\n", __func__, mode_info->video_mode, M.x86.R_AH); return M.x86.R_AH; } //pointer to mode_info_block is in ES:DI memcpy(mode_info->mode_info_block, biosmem + ((M.x86.R_ES << 4) + M.x86.R_DI), sizeof(mode_info->mode_info_block)); //printf("Mode Info Dump:"); //dump(mode_info_block, 64); return 0; } // VBE Function 02h static u8 vbe_set_mode(vbe_mode_info_t * mode_info) { vbe_prepare(); // call VBE function 02h (Set VBE Mode Function) M.x86.R_EAX = 0x4f02; M.x86.R_BX = mode_info->video_mode; M.x86.R_BX |= 0x4000; // set bit 14 to request linear framebuffer mode M.x86.R_BX &= 0x7FFF; // clear bit 15 to request clearing of framebuffer DEBUG_PRINTF_VBE("%s: setting mode: 0x%04x\n", __func__, M.x86.R_BX); // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Set Mode Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: mode: %x VBE Set Mode Function Return Code NOT OK! AH=%x\n", __func__, mode_info->video_mode, M.x86.R_AH); return M.x86.R_AH; } return 0; } //VBE Function 08h static u8 vbe_set_palette_format(u8 format) { vbe_prepare(); // call VBE function 09h (Set/Get Palette Data Function) M.x86.R_EAX = 0x4f08; M.x86.R_BL = 0x00; // set format M.x86.R_BH = format; DEBUG_PRINTF_VBE("%s: setting palette format: %d\n", __func__, format); // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Format Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Format Function Return Code NOT OK! AH=%x\n", __func__, M.x86.R_AH); return M.x86.R_AH; } return 0; } // VBE Function 09h static u8 vbe_set_color(u16 color_number, u32 color_value) { vbe_prepare(); // call VBE function 09h (Set/Get Palette Data Function) M.x86.R_EAX = 0x4f09; M.x86.R_BL = 0x00; // set color M.x86.R_CX = 0x01; // set only one entry M.x86.R_DX = color_number; // ES:DI is address where color_value is stored, we store it at 2000:0000 M.x86.R_ES = 0x2000; M.x86.R_DI = 0x0; // store color value at ES:DI out32le(biosmem + (M.x86.R_ES << 4) + M.x86.R_DI, color_value); DEBUG_PRINTF_VBE("%s: setting color #%x: 0x%04x\n", __func__, color_number, color_value); // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Function Return Code NOT OK! AH=%x\n", __func__, M.x86.R_AH); return M.x86.R_AH; } return 0; } static u8 vbe_get_color(u16 color_number, u32 * color_value) { vbe_prepare(); // call VBE function 09h (Set/Get Palette Data Function) M.x86.R_EAX = 0x4f09; M.x86.R_BL = 0x00; // get color M.x86.R_CX = 0x01; // get only one entry M.x86.R_DX = color_number; // ES:DI is address where color_value is stored, we store it at 2000:0000 M.x86.R_ES = 0x2000; M.x86.R_DI = 0x0; // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: VBE Set Palette Function Return Code NOT OK! AH=%x\n", __func__, M.x86.R_AH); return M.x86.R_AH; } // read color value from ES:DI *color_value = in32le(biosmem + (M.x86.R_ES << 4) + M.x86.R_DI); DEBUG_PRINTF_VBE("%s: getting color #%x --> 0x%04x\n", __func__, color_number, *color_value); return 0; } // VBE Function 15h static u8 vbe_get_ddc_info(vbe_ddc_info_t * ddc_info) { vbe_prepare(); // call VBE function 15h (DDC Info Function) M.x86.R_EAX = 0x4f15; M.x86.R_BL = 0x00; // get DDC Info M.x86.R_CX = ddc_info->port_number; M.x86.R_ES = 0x0; M.x86.R_DI = 0x0; // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Get DDC Info Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: port: %x VBE Get DDC Info Function Return Code NOT OK! AH=%x\n", __func__, ddc_info->port_number, M.x86.R_AH); return M.x86.R_AH; } // BH = approx. time in seconds to transfer one EDID block ddc_info->edid_transfer_time = M.x86.R_BH; // BL = DDC Level ddc_info->ddc_level = M.x86.R_BL; vbe_prepare(); // call VBE function 15h (DDC Info Function) M.x86.R_EAX = 0x4f15; M.x86.R_BL = 0x01; // read EDID M.x86.R_CX = ddc_info->port_number; M.x86.R_DX = 0x0; // block number // ES:DI is address where EDID is stored, we store it at 2000:0000 M.x86.R_ES = 0x2000; M.x86.R_DI = 0x0; // enable trace CHECK_DBG(DEBUG_TRACE_X86EMU) { X86EMU_trace_on(); } // run VESA Interrupt runInt10(); if (M.x86.R_AL != 0x4f) { DEBUG_PRINTF_VBE ("%s: VBE Read EDID Function NOT supported! AL=%x\n", __func__, M.x86.R_AL); return -1; } if (M.x86.R_AH != 0x0) { DEBUG_PRINTF_VBE ("%s: port: %x VBE Read EDID Function Return Code NOT OK! AH=%x\n", __func__, ddc_info->port_number, M.x86.R_AH); return M.x86.R_AH; } memcpy(ddc_info->edid_block_zero, biosmem + (M.x86.R_ES << 4) + M.x86.R_DI, sizeof(ddc_info->edid_block_zero)); return 0; } static u32 vbe_get_info(void) { u8 rval; int i; // XXX FIXME these need to be filled with sane values // get a copy of input struct... screen_info_input_t input; // output is pointer to the address passed as argv[4] screen_info_t local_output; screen_info_t *output = &local_output; // zero input memset(&input, 0, sizeof(screen_info_input_t)); // zero output memset(&output, 0, sizeof(screen_info_t)); vbe_info_t info; rval = vbe_info(&info); if (rval != 0) return rval; DEBUG_PRINTF_VBE("VbeSignature: %s\n", info.signature); DEBUG_PRINTF_VBE("VbeVersion: 0x%04x\n", info.version); DEBUG_PRINTF_VBE("OemString: %s\n", info.oem_string_ptr); DEBUG_PRINTF_VBE("Capabilities:\n"); DEBUG_PRINTF_VBE("\tDAC: %s\n", (info.capabilities & 0x1) == 0 ? "fixed 6bit" : "switchable 6/8bit"); DEBUG_PRINTF_VBE("\tVGA: %s\n", (info.capabilities & 0x2) == 0 ? "compatible" : "not compatible"); DEBUG_PRINTF_VBE("\tRAMDAC: %s\n", (info.capabilities & 0x4) == 0 ? "normal" : "use blank bit in Function 09h"); // argv[4] may be a pointer with enough space to return screen_info_t // as input, it must contain a screen_info_input_t with the following content: // byte[0:3] = "DDC\0" (zero-terminated signature header) // byte[4:5] = reserved space for the return struct... just in case we ever change // the struct and dont have reserved enough memory (and let's hope the struct // never gets larger than 64KB) // byte[6] = monitor port number for DDC requests ("only" one byte... so lets hope we never have more than 255 monitors... // byte[7:8] = max. screen width (OF may want to limit this) // byte[9] = required color depth in bpp if (strncmp((char *) input.signature, "DDC", 4) != 0) { printf ("%s: Invalid input signature! expected: %s, is: %s\n", __func__, "DDC", input.signature); return -1; } if (input.size_reserved != sizeof(screen_info_t)) { printf ("%s: Size of return struct is wrong, required: %d, available: %d\n", __func__, (int) sizeof(screen_info_t), input.size_reserved); return -1; } vbe_ddc_info_t ddc_info; ddc_info.port_number = input.monitor_number; vbe_get_ddc_info(&ddc_info); #if 0 DEBUG_PRINTF_VBE("DDC: edid_tranfer_time: %d\n", ddc_info.edid_transfer_time); DEBUG_PRINTF_VBE("DDC: ddc_level: %x\n", ddc_info.ddc_level); DEBUG_PRINTF_VBE("DDC: EDID: \n"); CHECK_DBG(DEBUG_VBE) { dump(ddc_info.edid_block_zero, sizeof(ddc_info.edid_block_zero)); } #endif /* This could fail because of alignment issues, so use a longer form. *((u64 *) ddc_info.edid_block_zero) != (u64) 0x00FFFFFFFFFFFF00ULL */ if (ddc_info.edid_block_zero[0] != 0x00 || ddc_info.edid_block_zero[1] != 0xFF || ddc_info.edid_block_zero[2] != 0xFF || ddc_info.edid_block_zero[3] != 0xFF || ddc_info.edid_block_zero[4] != 0xFF || ddc_info.edid_block_zero[5] != 0xFF || ddc_info.edid_block_zero[6] != 0xFF || ddc_info.edid_block_zero[7] != 0x00 ) { // invalid EDID signature... probably no monitor output->display_type = 0x0; return 0; } else if ((ddc_info.edid_block_zero[20] & 0x80) != 0) { // digital display output->display_type = 2; } else { // analog output->display_type = 1; } DEBUG_PRINTF_VBE("DDC: found display type %d\n", output->display_type); memcpy(output->edid_block_zero, ddc_info.edid_block_zero, sizeof(ddc_info.edid_block_zero)); i = 0; vbe_mode_info_t mode_info; vbe_mode_info_t best_mode_info; // initialize best_mode to 0 memset(&best_mode_info, 0, sizeof(best_mode_info)); while ((mode_info.video_mode = info.video_mode_list[i]) != 0xFFFF) { //DEBUG_PRINTF_VBE("%x: Mode: %04x\n", i, mode_info.video_mode); vbe_get_mode_info(&mode_info); // FIXME all these values are little endian! DEBUG_PRINTF_VBE("Video Mode 0x%04x available, %s\n", mode_info.video_mode, (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x1) == 0 ? "not supported" : "supported"); DEBUG_PRINTF_VBE("\tTTY: %s\n", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x4) == 0 ? "no" : "yes"); DEBUG_PRINTF_VBE("\tMode: %s %s\n", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x8) == 0 ? "monochrome" : "color", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x10) == 0 ? "text" : "graphics"); DEBUG_PRINTF_VBE("\tVGA: %s\n", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x20) == 0 ? "compatible" : "not compatible"); DEBUG_PRINTF_VBE("\tWindowed Mode: %s\n", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x40) == 0 ? "yes" : "no"); DEBUG_PRINTF_VBE("\tFramebuffer: %s\n", (le16_to_cpu(mode_info.vesa.mode_attributes) & 0x80) == 0 ? "no" : "yes"); DEBUG_PRINTF_VBE("\tResolution: %dx%d\n", le16_to_cpu(mode_info.vesa.x_resolution), le16_to_cpu(mode_info.vesa.y_resolution)); DEBUG_PRINTF_VBE("\tChar Size: %dx%d\n", mode_info.vesa.x_charsize, mode_info.vesa.y_charsize); DEBUG_PRINTF_VBE("\tColor Depth: %dbpp\n", mode_info.vesa.bits_per_pixel); DEBUG_PRINTF_VBE("\tMemory Model: 0x%x\n", mode_info.vesa.memory_model); DEBUG_PRINTF_VBE("\tFramebuffer Offset: %08x\n", le32_to_cpu(mode_info.vesa.phys_base_ptr)); if ((mode_info.vesa.bits_per_pixel == input.color_depth) && (le16_to_cpu(mode_info.vesa.x_resolution) <= input.max_screen_width) && ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x80) != 0) // framebuffer mode && ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x10) != 0) // graphics && ((le16_to_cpu(mode_info.vesa.mode_attributes) & 0x8) != 0) // color && (le16_to_cpu(mode_info.vesa.x_resolution) > le16_to_cpu(best_mode_info.vesa.x_resolution))) // better than previous best_mode { // yiiiihaah... we found a new best mode memcpy(&best_mode_info, &mode_info, sizeof(mode_info)); } i++; } if (best_mode_info.video_mode != 0) { DEBUG_PRINTF_VBE ("Best Video Mode found: 0x%x, %dx%d, %dbpp, framebuffer_address: 0x%x\n", best_mode_info.video_mode, best_mode_info.vesa.x_resolution, best_mode_info.vesa.y_resolution, best_mode_info.vesa.bits_per_pixel, le32_to_cpu(best_mode_info.vesa.phys_base_ptr)); //printf("Mode Info Dump:"); //dump(best_mode_info.mode_info_block, 64); // set the video mode vbe_set_mode(&best_mode_info); if ((info.capabilities & 0x1) != 0) { // switch to 8 bit palette format vbe_set_palette_format(8); } // setup a palette: // - first 216 colors are mixed colors for each component in 6 steps // (6*6*6=216) // - then 10 shades of the three primary colors // - then 10 shades of grey // ------- // = 256 colors // // - finally black is color 0 and white color FF (because SLOF expects it // this way...) // this resembles the palette that the kernel/X Server seems to expect... u8 mixed_color_values[6] = { 0xFF, 0xDA, 0xB3, 0x87, 0x54, 0x00 }; u8 primary_color_values[10] = { 0xF3, 0xE7, 0xCD, 0xC0, 0xA5, 0x96, 0x77, 0x66, 0x3F, 0x27 }; u8 mc_size = sizeof(mixed_color_values); u8 prim_size = sizeof(primary_color_values); u8 curr_color_index; u32 curr_color; u8 r, g, b; // 216 mixed colors for (r = 0; r < mc_size; r++) { for (g = 0; g < mc_size; g++) { for (b = 0; b < mc_size; b++) { curr_color_index = (r * mc_size * mc_size) + (g * mc_size) + b; curr_color = 0; curr_color |= ((u32) mixed_color_values[r]) << 16; //red value curr_color |= ((u32) mixed_color_values[g]) << 8; //green value curr_color |= (u32) mixed_color_values[b]; //blue value vbe_set_color(curr_color_index, curr_color); } } } // 10 shades of each primary color // red for (r = 0; r < prim_size; r++) { curr_color_index = mc_size * mc_size * mc_size + r; curr_color = ((u32) primary_color_values[r]) << 16; vbe_set_color(curr_color_index, curr_color); } //green for (g = 0; g < prim_size; g++) { curr_color_index = mc_size * mc_size * mc_size + prim_size + g; curr_color = ((u32) primary_color_values[g]) << 8; vbe_set_color(curr_color_index, curr_color); } //blue for (b = 0; b < prim_size; b++) { curr_color_index = mc_size * mc_size * mc_size + prim_size * 2 + b; curr_color = (u32) primary_color_values[b]; vbe_set_color(curr_color_index, curr_color); } // 10 shades of grey for (i = 0; i < prim_size; i++) { curr_color_index = mc_size * mc_size * mc_size + prim_size * 3 + i; curr_color = 0; curr_color |= ((u32) primary_color_values[i]) << 16; //red curr_color |= ((u32) primary_color_values[i]) << 8; //green curr_color |= ((u32) primary_color_values[i]); //blue vbe_set_color(curr_color_index, curr_color); } // SLOF is using color 0x0 (black) and 0xFF (white) to draw to the screen... vbe_set_color(0x00, 0x00000000); vbe_set_color(0xFF, 0x00FFFFFF); output->screen_width = le16_to_cpu(best_mode_info.vesa.x_resolution); output->screen_height = le16_to_cpu(best_mode_info.vesa.y_resolution); output->screen_linebytes = le16_to_cpu(best_mode_info.vesa.bytes_per_scanline); output->color_depth = best_mode_info.vesa.bits_per_pixel; output->framebuffer_address = le32_to_cpu(best_mode_info.vesa.phys_base_ptr); } else { printf("%s: No suitable video mode found!\n", __func__); //unset display_type... output->display_type = 0; } return 0; } vbe_mode_info_t mode_info; void vbe_set_graphics(void) { u8 rval; vbe_info_t info; rval = vbe_info(&info); if (rval != 0) return; DEBUG_PRINTF_VBE("VbeSignature: %s\n", info.signature); DEBUG_PRINTF_VBE("VbeVersion: 0x%04x\n", info.version); DEBUG_PRINTF_VBE("OemString: %s\n", info.oem_string_ptr); DEBUG_PRINTF_VBE("Capabilities:\n"); DEBUG_PRINTF_VBE("\tDAC: %s\n", (info.capabilities & 0x1) == 0 ? "fixed 6bit" : "switchable 6/8bit"); DEBUG_PRINTF_VBE("\tVGA: %s\n", (info.capabilities & 0x2) == 0 ? "compatible" : "not compatible"); DEBUG_PRINTF_VBE("\tRAMDAC: %s\n", (info.capabilities & 0x4) == 0 ? "normal" : "use blank bit in Function 09h"); mode_info.video_mode = (1 << 14) | CONFIG_FRAMEBUFFER_VESA_MODE; vbe_get_mode_info(&mode_info); unsigned char *framebuffer = (unsigned char *) le32_to_cpu(mode_info.vesa.phys_base_ptr); DEBUG_PRINTF_VBE("FRAMEBUFFER: 0x%p\n", framebuffer); vbe_set_mode(&mode_info); struct jpeg_decdata *decdata; decdata = malloc(sizeof(*decdata)); /* Switching Intel IGD to 1MB video memory will break this. Who * cares. */ // int imagesize = 1024*768*2; unsigned char *jpeg = cbfs_find_file("bootsplash.jpg", CBFS_TYPE_BOOTSPLASH); if (!jpeg) { DEBUG_PRINTF_VBE("Could not find bootsplash.jpg\n"); return; } DEBUG_PRINTF_VBE("Splash at %p ...\n", jpeg); dump(jpeg, 64); int ret = 0; DEBUG_PRINTF_VBE("Decompressing boot splash screen...\n"); ret = jpeg_decode(jpeg, framebuffer, 1024, 768, 16, decdata); DEBUG_PRINTF_VBE("returns %x\n", ret); } void fill_lb_framebuffer(struct lb_framebuffer *framebuffer) { framebuffer->physical_address = le32_to_cpu(mode_info.vesa.phys_base_ptr); framebuffer->x_resolution = le16_to_cpu(mode_info.vesa.x_resolution); framebuffer->y_resolution = le16_to_cpu(mode_info.vesa.y_resolution); framebuffer->bytes_per_line = le16_to_cpu(mode_info.vesa.bytes_per_scanline); framebuffer->bits_per_pixel = mode_info.vesa.bits_per_pixel; framebuffer->red_mask_pos = mode_info.vesa.red_mask_pos; framebuffer->red_mask_size = mode_info.vesa.red_mask_size; framebuffer->green_mask_pos = mode_info.vesa.green_mask_pos; framebuffer->green_mask_size = mode_info.vesa.green_mask_size; framebuffer->blue_mask_pos = mode_info.vesa.blue_mask_pos; framebuffer->blue_mask_size = mode_info.vesa.blue_mask_size; framebuffer->reserved_mask_pos = mode_info.vesa.reserved_mask_pos; framebuffer->reserved_mask_size = mode_info.vesa.reserved_mask_size; } void vbe_textmode_console(void) { /* Wait, just a little bit more, pleeeease ;-) */ delay(2); M.x86.R_EAX = 0x0003; runInt10(); } #endif