/* SPDX-License-Identifier: GPL-2.0-only */ #include #include #include #include #include #include static const char *resource2str(const struct resource *res) { if (res->flags & IORESOURCE_IO) return "io"; if (res->flags & IORESOURCE_PREFETCH) return "prefmem"; if (res->flags & IORESOURCE_MEM) return "mem"; return "undefined"; } static void print_domain_res(const struct device *dev, const struct resource *res, const char *suffix) { printk(BIOS_DEBUG, "%s %s: base: %llx size: %llx align: %u gran: %u limit: %llx%s\n", dev_path(dev), resource2str(res), res->base, res->size, res->align, res->gran, res->limit, suffix); } #define res_printk(depth, str, ...) printk(BIOS_DEBUG, "%*c"str, depth, ' ', __VA_ARGS__) static void print_bridge_res(const struct device *dev, const struct resource *res, int depth, const char *suffix) { res_printk(depth, "%s %s: size: %llx align: %u gran: %u limit: %llx%s\n", dev_path(dev), resource2str(res), res->size, res->align, res->gran, res->limit, suffix); } static void print_child_res(const struct device *dev, const struct resource *res, int depth) { res_printk(depth + 1, "%s %02lx * [0x%llx - 0x%llx] %s\n", dev_path(dev), res->index, res->base, res->base + res->size - 1, resource2str(res)); } static void print_fixed_res(const struct device *dev, const struct resource *res, const char *prefix) { printk(BIOS_DEBUG, " %s: %s %02lx base %08llx limit %08llx %s (fixed)\n", prefix, dev_path(dev), res->index, res->base, res->base + res->size - 1, resource2str(res)); } static void print_assigned_res(const struct device *dev, const struct resource *res) { printk(BIOS_DEBUG, " %s %02lx * [0x%llx - 0x%llx] limit: %llx %s\n", dev_path(dev), res->index, res->base, res->limit, res->limit, resource2str(res)); } static void print_failed_res(const struct device *dev, const struct resource *res) { printk(BIOS_DEBUG, " %s %02lx * size: 0x%llx limit: %llx %s\n", dev_path(dev), res->index, res->size, res->limit, resource2str(res)); } static void print_resource_ranges(const struct device *dev, const struct memranges *ranges) { const struct range_entry *r; printk(BIOS_INFO, " %s: Resource ranges:\n", dev_path(dev)); if (memranges_is_empty(ranges)) printk(BIOS_INFO, " * EMPTY!!\n"); memranges_each_entry(r, ranges) { printk(BIOS_INFO, " * Base: %llx, Size: %llx, Tag: %lx\n", range_entry_base(r), range_entry_size(r), range_entry_tag(r)); } } static bool dev_has_children(const struct device *dev) { const struct bus *bus = dev->link_list; return bus && bus->children; } static resource_t effective_limit(const struct resource *const res) { if (CONFIG(ALWAYS_ALLOW_ABOVE_4G_ALLOCATION)) return res->limit; /* Always allow bridge resources above 4G. */ if (res->flags & IORESOURCE_BRIDGE) return res->limit; const resource_t quirk_4g_limit = res->flags & IORESOURCE_ABOVE_4G ? UINT64_MAX : UINT32_MAX; return MIN(res->limit, quirk_4g_limit); } /* * During pass 1, once all the requirements for downstream devices of a * bridge are gathered, this function calculates the overall resource * requirement for the bridge. It starts by picking the largest resource * requirement downstream for the given resource type and works by * adding requirements in descending order. * * Additionally, it takes alignment and limits of the downstream devices * into consideration and ensures that they get propagated to the bridge * resource. This is required to guarantee that the upstream bridge/ * domain honors the limit and alignment requirements for this bridge * based on the tightest constraints downstream. * * Last but not least, it stores the offset inside the bridge resource * for each child resource in its base field. This simplifies pass 2 * for resources behind a bridge, as we only have to add offsets to the * allocated base of the bridge resource. */ static void update_bridge_resource(const struct device *bridge, struct resource *bridge_res, int print_depth) { const struct device *child; struct resource *child_res; resource_t base; const unsigned long type_mask = IORESOURCE_TYPE_MASK | IORESOURCE_PREFETCH; const unsigned long type_match = bridge_res->flags & type_mask; struct bus *bus = bridge->link_list; child_res = NULL; /* * `base` keeps track of where the next allocation for child resources * can take place from within the bridge resource window. Since the * bridge resource window allocation is not performed yet, it can start * at 0. Base gets updated every time a resource requirement is * accounted for in the loop below. After scanning all these resources, * base will indicate the total size requirement for the current bridge * resource window. */ base = 0; print_bridge_res(bridge, bridge_res, print_depth, ""); while ((child = largest_resource(bus, &child_res, type_mask, type_match))) { /* Size 0 resources can be skipped. */ if (!child_res->size) continue; /* Resources with 0 limit can't be assigned anything. */ if (!child_res->limit) continue; /* * Propagate the resource alignment to the bridge resource. The * condition can only be true for the first (largest) resource. For all * other child resources, alignment is taken care of by rounding their * base up. */ if (child_res->align > bridge_res->align) bridge_res->align = child_res->align; /* * Propagate the resource limit to the bridge resource. If a downstream * device has stricter requirements w.r.t. limits for any resource, that * constraint needs to be propagated back up to the bridges downstream * of the domain. This way, the whole bridge resource fulfills the limit. */ if (effective_limit(child_res) < bridge_res->limit) bridge_res->limit = effective_limit(child_res); /* * Alignment value of 0 means that the child resource has no alignment * requirements and so the base value remains unchanged here. */ base = ALIGN_UP(base, POWER_OF_2(child_res->align)); /* * Store the relative offset inside the bridge resource for later * consumption in allocate_bridge_resources(), and invalidate flags * related to the base. */ child_res->base = base; child_res->flags &= ~(IORESOURCE_ASSIGNED | IORESOURCE_STORED); print_child_res(child, child_res, print_depth); base += child_res->size; } /* * After all downstream device resources are scanned, `base` represents * the total size requirement for the current bridge resource window. * This size needs to be rounded up to the granularity requirement of * the bridge to ensure that the upstream bridge/domain allocates big * enough window. */ bridge_res->size = ALIGN_UP(base, POWER_OF_2(bridge_res->gran)); print_bridge_res(bridge, bridge_res, print_depth, " done"); } /* * During pass 1, at the bridge level, the resource allocator gathers * requirements from downstream devices and updates its own resource * windows for the provided resource type. */ static void compute_bridge_resources(const struct device *bridge, unsigned long type_match, int print_depth) { const struct device *child; struct resource *res; struct bus *bus = bridge->link_list; const unsigned long type_mask = IORESOURCE_TYPE_MASK | IORESOURCE_PREFETCH; for (res = bridge->resource_list; res; res = res->next) { if (!(res->flags & IORESOURCE_BRIDGE)) continue; if ((res->flags & type_mask) != type_match) continue; /* * Ensure that the resource requirements for all downstream bridges are * gathered before updating the window for current bridge resource. */ for (child = bus->children; child; child = child->sibling) { if (!dev_has_children(child)) continue; compute_bridge_resources(child, type_match, print_depth + 1); } /* * Update the window for current bridge resource now that all downstream * requirements are gathered. */ update_bridge_resource(bridge, res, print_depth); } } /* * During pass 1, the resource allocator walks down the entire sub-tree * of a domain. It gathers resource requirements for every downstream * bridge by looking at the resource requests of its children. Thus, the * requirement gathering begins at the leaf devices and is propagated * back up to the downstream bridges of the domain. * * At the domain level, it identifies every downstream bridge and walks * down that bridge to gather requirements for each resource type i.e. * i/o, mem and prefmem. Since bridges have separate windows for mem and * prefmem, requirements for each need to be collected separately. * * Domain resource windows are fixed ranges and hence requirement * gathering does not result in any changes to these fixed ranges. */ static void compute_domain_resources(const struct device *domain) { const struct device *child; const int print_depth = 1; if (domain->link_list == NULL) return; for (child = domain->link_list->children; child; child = child->sibling) { /* Skip if this is not a bridge or has no children under it. */ if (!dev_has_children(child)) continue; compute_bridge_resources(child, IORESOURCE_IO, print_depth); compute_bridge_resources(child, IORESOURCE_MEM, print_depth); compute_bridge_resources(child, IORESOURCE_MEM | IORESOURCE_PREFETCH, print_depth); } } /* * Scan the entire tree to identify any fixed resources allocated by * any device to ensure that the address map for domain resources are * appropriately updated. * * Domains can typically provide a memrange for entire address space. * So, this function punches holes in the address space for all fixed * resources that are already defined. Both I/O and normal memory * resources are added as fixed. Both need to be removed from address * space where dynamic resource allocations are sourced. */ static void avoid_fixed_resources(struct memranges *ranges, const struct device *dev, unsigned long mask_match) { const struct resource *res; const struct device *child; const struct bus *bus; for (res = dev->resource_list; res != NULL; res = res->next) { if ((res->flags & mask_match) != mask_match) continue; if (!res->size) continue; print_fixed_res(dev, res, __func__); memranges_create_hole(ranges, res->base, res->size); } bus = dev->link_list; if (bus == NULL) return; for (child = bus->children; child != NULL; child = child->sibling) avoid_fixed_resources(ranges, child, mask_match); } /* * This function creates a list of memranges of given type using the * resource that is provided. It applies additional constraints to * ensure that the memranges do not overlap any of the fixed resources * under the domain. The domain typically provides a memrange for the * entire address space. Thus, it is up to the chipset to add DRAM and * all other windows which cannot be used for resource allocation as * fixed resources. */ static void setup_resource_ranges(const struct device *const domain, const unsigned long type, struct memranges *const ranges) { /* Align mem resources to 2^12 (4KiB pages) at a minimum, so they can be memory-mapped individually (e.g. for virtualization guests). */ const unsigned char alignment = type == IORESOURCE_MEM ? 12 : 0; const unsigned long type_mask = IORESOURCE_TYPE_MASK | IORESOURCE_FIXED; memranges_init_empty_with_alignment(ranges, NULL, 0, alignment); for (struct resource *res = domain->resource_list; res != NULL; res = res->next) { if ((res->flags & type_mask) != type) continue; print_domain_res(domain, res, ""); memranges_insert(ranges, res->base, res->limit - res->base + 1, type); } if (type == IORESOURCE_IO) { /* * Don't allow allocations in the VGA I/O range. PCI has special * cases for that. */ memranges_create_hole(ranges, 0x3b0, 0x3df - 0x3b0 + 1); /* * Resource allocator no longer supports the legacy behavior where * I/O resource allocation is guaranteed to avoid aliases over legacy * PCI expansion card addresses. */ } avoid_fixed_resources(ranges, domain, type | IORESOURCE_FIXED); print_resource_ranges(domain, ranges); } static void cleanup_domain_resource_ranges(const struct device *dev, struct memranges *ranges, unsigned long type) { memranges_teardown(ranges); for (struct resource *res = dev->resource_list; res != NULL; res = res->next) { if (res->flags & IORESOURCE_FIXED) continue; if ((res->flags & IORESOURCE_TYPE_MASK) != type) continue; print_domain_res(dev, res, " done"); } } static void assign_resource(struct resource *const res, const resource_t base, const struct device *const dev) { res->base = base; res->limit = res->base + res->size - 1; res->flags |= IORESOURCE_ASSIGNED; res->flags &= ~IORESOURCE_STORED; print_assigned_res(dev, res); } /* * This is where the actual allocation of resources happens during * pass 2. We construct a list of memory ranges corresponding to the * resource of a given type, then look for the biggest unallocated * resource on the downstream bus. This continues in a descending order * until all resources of a given type have space allocated within the * domain's resource window. */ static void allocate_toplevel_resources(const struct device *const domain, const unsigned long type) { const unsigned long type_mask = IORESOURCE_TYPE_MASK; struct resource *res = NULL; const struct device *dev; struct memranges ranges; resource_t base; if (!dev_has_children(domain)) return; setup_resource_ranges(domain, type, &ranges); while ((dev = largest_resource(domain->link_list, &res, type_mask, type))) { if (!res->size) continue; if (!memranges_steal(&ranges, effective_limit(res), res->size, res->align, type, &base, CONFIG(RESOURCE_ALLOCATION_TOP_DOWN))) { printk(BIOS_ERR, "Resource didn't fit!!!\n"); print_failed_res(dev, res); continue; } assign_resource(res, base, dev); } cleanup_domain_resource_ranges(domain, &ranges, type); } /* * Pass 2 of the resource allocator at the bridge level loops through * all the resources for the bridge and assigns all the base addresses * of its children's resources of the same type. update_bridge_resource() * of pass 1 pre-calculated the offsets of these bases inside the bridge * resource. Now that the bridge resource is allocated, all we have to * do is to add its final base to these offsets. * * Once allocation at the current bridge is complete, resource allocator * continues walking down the downstream bridges until it hits the leaf * devices. */ static void assign_resource_cb(void *param, struct device *dev, struct resource *res) { /* We have to filter the same resources as update_bridge_resource(). */ if (!res->size || !res->limit) return; assign_resource(res, *(const resource_t *)param + res->base, dev); } static void allocate_bridge_resources(const struct device *bridge) { const unsigned long type_mask = IORESOURCE_TYPE_MASK | IORESOURCE_PREFETCH | IORESOURCE_FIXED; struct bus *const bus = bridge->link_list; struct resource *res; struct device *child; for (res = bridge->resource_list; res != NULL; res = res->next) { if (!res->size) continue; if (!(res->flags & IORESOURCE_BRIDGE)) continue; if (!(res->flags & IORESOURCE_ASSIGNED)) continue; /* Run assign_resource_cb() for all downstream resources of the same type. */ search_bus_resources(bus, type_mask, res->flags & type_mask, assign_resource_cb, &res->base); } for (child = bus->children; child != NULL; child = child->sibling) { if (!dev_has_children(child)) continue; allocate_bridge_resources(child); } } /* * Pass 2 of resource allocator begins at the domain level. Every domain * has two types of resources - io and mem. For each of these resources, * this function creates a list of memory ranges that can be used for * downstream resource allocation. This list is constrained to remove * any fixed resources in the domain sub-tree of the given resource * type. It then uses the memory ranges to apply best fit on the * resource requirements of the downstream devices. * * Once resources are allocated to all downstream devices of the domain, * it walks down each downstream bridge to finish resource assignment * of its children resources within its own window. */ static void allocate_domain_resources(const struct device *domain) { /* Resource type I/O */ allocate_toplevel_resources(domain, IORESOURCE_IO); /* * Resource type Mem: * Domain does not distinguish between mem and prefmem resources. Thus, * the resource allocation at domain level considers mem and prefmem * together when finding the best fit based on the biggest resource * requirement. */ allocate_toplevel_resources(domain, IORESOURCE_MEM); struct device *child; for (child = domain->link_list->children; child; child = child->sibling) { if (!dev_has_children(child)) continue; /* Continue allocation for all downstream bridges. */ allocate_bridge_resources(child); } } /* * This function forms the guts of the resource allocator. It walks * through the entire device tree for each domain two times. * * Every domain has a fixed set of ranges. These ranges cannot be * relaxed based on the requirements of the downstream devices. They * represent the available windows from which resources can be allocated * to the different devices under the domain. * * In order to identify the requirements of downstream devices, resource * allocator walks in a DFS fashion. It gathers the requirements from * leaf devices and propagates those back up to their upstream bridges * until the requirements for all the downstream devices of the domain * are gathered. This is referred to as pass 1 of the resource allocator. * * Once the requirements for all the devices under the domain are * gathered, the resource allocator walks a second time to allocate * resources to downstream devices as per the requirements. It always * picks the biggest resource request as per the type (i/o and mem) to * allocate space from its fixed window to the immediate downstream * device of the domain. In order to accomplish best fit for the * resources, a list of ranges is maintained by each resource type (i/o * and mem). At the domain level we don't differentiate between mem and * prefmem. Since they are allocated space from the same window, the * resource allocator at the domain level ensures that the biggest * requirement is selected independent of the prefetch type. Once the * resource allocation for all immediate downstream devices is complete * at the domain level, the resource allocator walks down the subtree * for each downstream bridge to continue the allocation process at the * bridge level. Since bridges have either their whole window allocated * or nothing, we only need to place downstream resources inside these * windows by re-using offsets that were pre-calculated in pass 1. This * continues until resource allocation is realized for all downstream * bridges in the domain sub-tree. This is referred to as pass 2 of the * resource allocator. * * Some rules that are followed by the resource allocator: * - Allocate resource locations for every device as long as * the requirements can be satisfied. * - Don't overlap with resources in fixed locations. * - Don't overlap and follow the rules of bridges -- downstream * devices of bridges should use parts of the address space * allocated to the bridge. */ void allocate_resources(const struct device *root) { const struct device *child; if ((root == NULL) || (root->link_list == NULL)) return; for (child = root->link_list->children; child; child = child->sibling) { if (child->path.type != DEVICE_PATH_DOMAIN) continue; post_log_path(child); /* Pass 1 - Relative placement. */ printk(BIOS_INFO, "=== Resource allocator: %s - Pass 1 (relative placement) ===\n", dev_path(child)); compute_domain_resources(child); /* Pass 2 - Allocate resources as per gathered requirements. */ printk(BIOS_INFO, "=== Resource allocator: %s - Pass 2 (allocating resources) ===\n", dev_path(child)); allocate_domain_resources(child); printk(BIOS_INFO, "=== Resource allocator: %s - resource allocation complete ===\n", dev_path(child)); } }