/* SPDX-License-Identifier: GPL-2.0-only */ /* * Originally based on the Linux kernel (arch/i386/kernel/pci-pc.c). */ #include #include #include #include #include #include #include #include #include /** Pointer to the last device */ extern struct device *last_dev; /** Linked list of free resources */ struct resource *free_resources = NULL; /* Disable a PCI device based on bus, device and function. */ void devfn_disable(const struct bus *bus, unsigned int devfn) { struct device *dev = pcidev_path_behind(bus, devfn); if (dev) dev->enabled = 0; } /** * Initialize all chips of statically known devices. * * Will be called before bus enumeration to initialize chips stated in the * device tree. */ void dev_initialize_chips(void) { const struct device *dev; for (dev = all_devices; dev; dev = dev->next) { /* Initialize chip if we haven't yet. */ if (dev->chip_ops && dev->chip_ops->init && !dev->chip_ops->initialized) { post_log_path(dev); dev->chip_ops->init(dev->chip_info); dev->chip_ops->initialized = 1; } } post_log_clear(); } /** * Finalize all chips of statically known devices. * * This is the last call before calling the payload. This is a good place * to lock registers or other final cleanup. */ void dev_finalize_chips(void) { const struct device *dev; for (dev = all_devices; dev; dev = dev->next) { /* Initialize chip if we haven't yet. */ if (dev->chip_ops && dev->chip_ops->final && !dev->chip_ops->finalized) { dev->chip_ops->final(dev->chip_info); dev->chip_ops->finalized = 1; } } } DECLARE_SPIN_LOCK(dev_lock) /** * Allocate a new device structure. * * Allocate a new device structure and attach it to the device tree as a * child of the parent bus. * * @param parent Parent bus the newly created device should be attached to. * @param path Path to the device to be created. * @return Pointer to the newly created device structure. * * @see device_path */ static struct device *__alloc_dev(struct bus *parent, struct device_path *path) { struct device *dev, *child; /* Find the last child of our parent. */ for (child = parent->children; child && child->sibling; /* */) child = child->sibling; dev = malloc(sizeof(*dev)); if (dev == 0) die("alloc_dev(): out of memory.\n"); memset(dev, 0, sizeof(*dev)); memcpy(&dev->path, path, sizeof(*path)); /* By default devices are enabled. */ dev->enabled = 1; /* Add the new device to the list of children of the bus. */ dev->bus = parent; if (child) child->sibling = dev; else parent->children = dev; /* Append a new device to the global device list. * The list is used to find devices once everything is set up. */ last_dev->next = dev; last_dev = dev; return dev; } struct device *alloc_dev(struct bus *parent, struct device_path *path) { struct device *dev; spin_lock(&dev_lock); dev = __alloc_dev(parent, path); spin_unlock(&dev_lock); return dev; } DECLARE_SPIN_LOCK(bus_lock) /** * Allocate a new bus structure * * Allocate a new downstream bus structure below a device and attach it * to the device tree if the device doesn't already have a downstream bus. * * @param parent Parent device the to be created bus should be attached to. * @return Pointer to the newly created bus structure or the existing bus. * */ static struct bus *__alloc_bus(struct device *parent) { if (parent->link_list) return parent->link_list; struct bus *bus = calloc(1, sizeof(struct bus)); if (!bus) die("Couldn't allocate downstream bus!\n"); parent->link_list = bus; bus->dev = parent; return bus; } struct bus *alloc_bus(struct device *parent) { struct bus *bus; spin_lock(&bus_lock); bus = __alloc_bus(parent); spin_unlock(&bus_lock); return bus; } /** * See if a device structure already exists and if not allocate it. * * @param parent The bus to find the device on. * @param path The relative path from the bus to the appropriate device. * @return Pointer to a device structure for the device on bus at path. */ struct device *alloc_find_dev(struct bus *parent, struct device_path *path) { struct device *child; spin_lock(&dev_lock); child = find_dev_path(parent, path); if (!child) child = __alloc_dev(parent, path); spin_unlock(&dev_lock); return child; } /** * Read the resources on all devices of a given bus. * * @param bus Bus to read the resources on. */ static void read_resources(struct bus *bus) { struct device *curdev; printk(BIOS_SPEW, "%s %s segment group %d bus %d\n", dev_path(bus->dev), __func__, bus->segment_group, bus->secondary); /* Walk through all devices and find which resources they need. */ for (curdev = bus->children; curdev; curdev = curdev->sibling) { if (!curdev->enabled) continue; if (!curdev->ops || !curdev->ops->read_resources) { if (curdev->path.type != DEVICE_PATH_APIC) printk(BIOS_ERR, "%s missing %s\n", dev_path(curdev), __func__); continue; } post_log_path(curdev); curdev->ops->read_resources(curdev); /* Read in the resources behind the current device's links. */ if (curdev->link_list) read_resources(curdev->link_list); } post_log_clear(); printk(BIOS_SPEW, "%s %s segment group %d bus %d done\n", dev_path(bus->dev), __func__, bus->segment_group, bus->secondary); } struct device *vga_pri = NULL; static void set_vga_bridge_bits(void) { /* * FIXME: Modify set_vga_bridge() so it is less PCI-centric! * This function knows too much about PCI stuff, it should be just * an iterator/visitor. */ /* FIXME: Handle the VGA palette snooping. */ struct device *dev, *vga, *vga_onboard; struct bus *bus; bus = 0; vga = 0; vga_onboard = 0; dev = NULL; while ((dev = dev_find_class(PCI_CLASS_DISPLAY_VGA << 8, dev))) { if (!dev->enabled) continue; printk(BIOS_DEBUG, "found VGA at %s\n", dev_path(dev)); if (dev->bus->no_vga16) { printk(BIOS_WARNING, "A bridge on the path doesn't support 16-bit VGA decoding!"); } if (dev->on_mainboard) vga_onboard = dev; else vga = dev; /* It isn't safe to enable all VGA cards. */ dev->command &= ~(PCI_COMMAND_MEMORY | PCI_COMMAND_IO); } if (!vga) vga = vga_onboard; if (CONFIG(ONBOARD_VGA_IS_PRIMARY) && vga_onboard) vga = vga_onboard; /* If we prefer plugin VGA over chipset VGA, the chipset might want to know. */ if (!CONFIG(ONBOARD_VGA_IS_PRIMARY) && (vga != vga_onboard) && vga_onboard && vga_onboard->ops && vga_onboard->ops->vga_disable) { printk(BIOS_DEBUG, "Use plugin graphics over integrated.\n"); vga_onboard->ops->vga_disable(vga_onboard); } if (vga) { /* VGA is first add-on card or the only onboard VGA. */ printk(BIOS_DEBUG, "Setting up VGA for %s\n", dev_path(vga)); /* All legacy VGA cards have MEM & I/O space registers. */ vga->command |= (PCI_COMMAND_MEMORY | PCI_COMMAND_IO); vga_pri = vga; bus = vga->bus; } /* Now walk up the bridges setting the VGA enable. */ while (bus) { printk(BIOS_DEBUG, "Setting PCI_BRIDGE_CTL_VGA for bridge %s\n", dev_path(bus->dev)); bus->bridge_ctrl |= PCI_BRIDGE_CTL_VGA | PCI_BRIDGE_CTL_VGA16; bus = (bus == bus->dev->bus) ? 0 : bus->dev->bus; } } /** * Assign the computed resources to the devices on the bus. * * Use the device specific set_resources() method to store the computed * resources to hardware. For bridge devices, the set_resources() method * has to recurse into every down stream buses. * * Mutual recursion: * assign_resources() -> device_operation::set_resources() * device_operation::set_resources() -> assign_resources() * * @param bus Pointer to the structure for this bus. */ void assign_resources(struct bus *bus) { struct device *curdev; printk(BIOS_SPEW, "%s %s, segment group %d bus %d\n", dev_path(bus->dev), __func__, bus->segment_group, bus->secondary); for (curdev = bus->children; curdev; curdev = curdev->sibling) { if (!curdev->enabled || !curdev->resource_list) continue; if (!curdev->ops || !curdev->ops->set_resources) { printk(BIOS_ERR, "%s missing set_resources\n", dev_path(curdev)); continue; } post_log_path(curdev); curdev->ops->set_resources(curdev); } post_log_clear(); printk(BIOS_SPEW, "%s %s, segment group %d bus %d done\n", dev_path(bus->dev), __func__, bus->segment_group, bus->secondary); } /** * Enable the resources for devices on a link. * * Enable resources of the device by calling the device specific * enable_resources() method. * * The parent's resources should be enabled first to avoid having enabling * order problem. This is done by calling the parent's enable_resources() * method before its children's enable_resources() methods. * * @param link The link whose devices' resources are to be enabled. */ static void enable_resources(struct bus *link) { struct device *dev; for (dev = link->children; dev; dev = dev->sibling) { if (dev->enabled && dev->ops && dev->ops->enable_resources) { post_log_path(dev); dev->ops->enable_resources(dev); } } for (dev = link->children; dev; dev = dev->sibling) { if (dev->link_list) enable_resources(dev->link_list); } post_log_clear(); } /** * Reset all of the devices on a bus and clear the bus's reset_needed flag. * * @param bus Pointer to the bus structure. * @return 1 if the bus was successfully reset, 0 otherwise. */ int reset_bus(struct bus *bus) { if (bus && bus->dev && bus->dev->ops && bus->dev->ops->reset_bus) { bus->dev->ops->reset_bus(bus); bus->reset_needed = 0; return 1; } return 0; } /** * Scan for devices on a bus. * * If there are bridges on the bus, recursively scan the buses behind the * bridges. If the setting up and tuning of the bus causes a reset to be * required, reset the bus and scan it again. * * @param busdev Pointer to the bus device. */ static void scan_bus(struct device *busdev) { int do_scan_bus; struct stopwatch sw; long scan_time; if (!busdev->enabled) return; printk(BIOS_DEBUG, "%s scanning...\n", dev_path(busdev)); post_log_path(busdev); stopwatch_init(&sw); do_scan_bus = 1; while (do_scan_bus) { struct bus *link = busdev->link_list; busdev->ops->scan_bus(busdev); do_scan_bus = 0; if (!link || !link->reset_needed) continue; if (reset_bus(link)) do_scan_bus = 1; else busdev->bus->reset_needed = 1; } scan_time = stopwatch_duration_msecs(&sw); printk(BIOS_DEBUG, "%s: bus %s finished in %ld msecs\n", __func__, dev_path(busdev), scan_time); } void scan_bridges(struct bus *bus) { struct device *child; for (child = bus->children; child; child = child->sibling) { if (!child->ops || !child->ops->scan_bus) continue; scan_bus(child); } } /** * Determine the existence of devices and extend the device tree. * * Most of the devices in the system are listed in the mainboard devicetree.cb * file. The device structures for these devices are generated at compile * time by the config tool and are organized into the device tree. This * function determines if the devices created at compile time actually exist * in the physical system. * * For devices in the physical system but not listed in devicetree.cb, * the device structures have to be created at run time and attached to the * device tree. * * This function starts from the root device 'dev_root', scans the buses in * the system recursively, and modifies the device tree according to the * result of the probe. * * This function has no idea how to scan and probe buses and devices at all. * It depends on the bus/device specific scan_bus() method to do it. The * scan_bus() method also has to create the device structure and attach * it to the device tree. */ void dev_enumerate(void) { struct device *root; printk(BIOS_INFO, "Enumerating buses...\n"); root = &dev_root; show_all_devs(BIOS_SPEW, "Before device enumeration."); printk(BIOS_SPEW, "Compare with tree...\n"); show_devs_tree(root, BIOS_SPEW, 0); if (root->chip_ops && root->chip_ops->enable_dev) root->chip_ops->enable_dev(root); if (!root->ops || !root->ops->scan_bus) { printk(BIOS_ERR, "dev_root missing scan_bus operation"); return; } scan_bus(root); post_log_clear(); printk(BIOS_INFO, "done\n"); } /** * Configure devices on the devices tree. * * Starting at the root of the device tree, travel it recursively in two * passes. In the first pass, we compute and allocate resources (ranges) * required by each device. In the second pass, the resources ranges are * relocated to their final position and stored to the hardware. * * I/O resources grow upward. MEM resources grow downward. * * Since the assignment is hierarchical we set the values into the dev_root * struct. */ void dev_configure(void) { const struct device *root; set_vga_bridge_bits(); printk(BIOS_INFO, "Allocating resources...\n"); root = &dev_root; /* * Each domain should create resources which contain the entire address * space for IO, MEM, and PREFMEM resources in the domain. The * allocation of device resources will be done from this address space. */ /* Read the resources for the entire tree. */ printk(BIOS_INFO, "Reading resources...\n"); read_resources(root->link_list); printk(BIOS_INFO, "Done reading resources.\n"); print_resource_tree(root, BIOS_SPEW, "After reading."); allocate_resources(root); assign_resources(root->link_list); printk(BIOS_INFO, "Done setting resources.\n"); print_resource_tree(root, BIOS_SPEW, "After assigning values."); printk(BIOS_INFO, "Done allocating resources.\n"); } /** * Enable devices on the device tree. * * Starting at the root, walk the tree and enable all devices/bridges by * calling the device's enable_resources() method. */ void dev_enable(void) { printk(BIOS_INFO, "Enabling resources...\n"); /* Now enable everything. */ if (dev_root.link_list) enable_resources(dev_root.link_list); printk(BIOS_INFO, "done.\n"); } /** * Initialize a specific device. * * The parent should be initialized first to avoid having an ordering problem. * This is done by calling the parent's init() method before its children's * init() methods. * * @param dev The device to be initialized. */ static void init_dev(struct device *dev) { if (!dev->enabled) return; if (!dev->initialized && dev->ops && dev->ops->init) { struct stopwatch sw; long init_time; if (dev->path.type == DEVICE_PATH_I2C) { printk(BIOS_DEBUG, "smbus: %s->", dev_path(dev->bus->dev)); } printk(BIOS_DEBUG, "%s init\n", dev_path(dev)); stopwatch_init(&sw); dev->initialized = 1; dev->ops->init(dev); init_time = stopwatch_duration_msecs(&sw); printk(BIOS_DEBUG, "%s init finished in %ld msecs\n", dev_path(dev), init_time); } } static void init_link(struct bus *link) { struct device *dev; for (dev = link->children; dev; dev = dev->sibling) { post_code(POSTCODE_BS_DEV_INIT); post_log_path(dev); init_dev(dev); } for (dev = link->children; dev; dev = dev->sibling) if (dev->link_list) init_link(dev->link_list); } /** * Initialize all devices in the global device tree. * * Starting at the root device, call the device's init() method to do * device-specific setup, then call each child's init() method. */ void dev_initialize(void) { printk(BIOS_INFO, "Initializing devices...\n"); /* First call the mainboard init. */ init_dev(&dev_root); /* Now initialize everything. */ if (dev_root.link_list) init_link(dev_root.link_list); post_log_clear(); printk(BIOS_INFO, "Devices initialized\n"); show_all_devs(BIOS_SPEW, "After init."); } /** * Finalize a specific device. * * The parent should be finalized first to avoid having an ordering problem. * This is done by calling the parent's final() method before its children's * final() methods. * * @param dev The device to be initialized. */ static void final_dev(struct device *dev) { if (!dev->enabled) return; if (dev->ops && dev->ops->final) { printk(BIOS_DEBUG, "%s final\n", dev_path(dev)); dev->ops->final(dev); } } static void final_link(struct bus *link) { struct device *dev; for (dev = link->children; dev; dev = dev->sibling) final_dev(dev); for (dev = link->children; dev; dev = dev->sibling) if (dev->link_list) final_link(dev->link_list); } /** * Finalize all devices in the global device tree. * * Starting at the root device, call the device's final() method to do * device-specific cleanup, then call each child's final() method. */ void dev_finalize(void) { printk(BIOS_INFO, "Finalize devices...\n"); /* First call the mainboard finalize. */ final_dev(&dev_root); /* Now finalize everything. */ final_link(dev_root.link_list); printk(BIOS_INFO, "Devices finalized\n"); }