/* * Copyright (C) 2016 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.android.dialer.callcomposer.camera.camerafocus; import android.content.Context; import android.graphics.Canvas; import android.view.MotionEvent; /** Abstract class that all Camera overlays should implement. */ public abstract class OverlayRenderer implements RenderOverlay.Renderer { protected RenderOverlay overlay; private int left; private int top; private int right; private int bottom; private boolean visible; public void setVisible(boolean vis) { visible = vis; update(); } public boolean isVisible() { return visible; } // default does not handle touch @Override public boolean handlesTouch() { return false; } @Override public boolean onTouchEvent(MotionEvent evt) { return false; } public abstract void onDraw(Canvas canvas); @Override public void draw(Canvas canvas) { if (visible) { onDraw(canvas); } } @Override public void setOverlay(RenderOverlay overlay) { this.overlay = overlay; } @Override public void layout(int left, int top, int right, int bottom) { this.left = left; this.right = right; this.top = top; this.bottom = bottom; } protected Context getContext() { if (overlay != null) { return overlay.getContext(); } else { return null; } } public int getWidth() { return right - left; } public int getHeight() { return bottom - top; } protected void update() { if (overlay != null) { overlay.update(); } } }