/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License */ package com.android.bubble; import android.animation.Animator; import android.animation.AnimatorSet; import android.animation.ObjectAnimator; import android.graphics.Path; import android.graphics.PointF; import android.graphics.Rect; import android.support.annotation.VisibleForTesting; import android.transition.Transition; import android.transition.TransitionValues; import android.util.Property; import android.view.View; import android.view.ViewGroup; /** Similar to {@link android.transition.ChangeBounds ChangeBounds} but works across windows */ public class ChangeOnScreenBounds extends Transition { @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE) static final String PROPNAME_BOUNDS = "bubble:changeScreenBounds:bounds"; @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE) static final String PROPNAME_SCREEN_X = "bubble:changeScreenBounds:screenX"; @VisibleForTesting(otherwise = VisibleForTesting.PRIVATE) static final String PROPNAME_SCREEN_Y = "bubble:changeScreenBounds:screenY"; static final String PROPNAME_WIDTH = "bubble:changeScreenBounds:width"; static final String PROPNAME_HEIGHT = "bubble:changeScreenBounds:height"; private static final Property TOP_LEFT_PROPERTY = new Property(PointF.class, "topLeft") { @Override public void set(ViewBounds viewBounds, PointF topLeft) { viewBounds.setTopLeft(topLeft); } @Override public PointF get(ViewBounds viewBounds) { return null; } }; private static final Property BOTTOM_RIGHT_PROPERTY = new Property(PointF.class, "bottomRight") { @Override public void set(ViewBounds viewBounds, PointF bottomRight) { viewBounds.setBottomRight(bottomRight); } @Override public PointF get(ViewBounds viewBounds) { return null; } }; private final int[] tempLocation = new int[2]; @Override public void captureStartValues(TransitionValues transitionValues) { captureValuesWithSize(transitionValues); } @Override public void captureEndValues(TransitionValues transitionValues) { captureValuesWithSize(transitionValues); } /** * Capture location (left and top) from {@code values.view} and size (width and height) from * {@code values.values}. If size is not set, use the size of {@code values.view}. */ private void captureValuesWithSize(TransitionValues values) { View view = values.view; if (view.isLaidOut() || view.getWidth() != 0 || view.getHeight() != 0) { Integer width = (Integer) values.values.get(PROPNAME_WIDTH); Integer height = (Integer) values.values.get(PROPNAME_HEIGHT); values.values.put( PROPNAME_BOUNDS, new Rect( view.getLeft(), view.getTop(), width == null ? view.getRight() : view.getLeft() + width, height == null ? view.getBottom() : view.getTop() + height)); values.view.getLocationOnScreen(tempLocation); values.values.put(PROPNAME_SCREEN_X, tempLocation[0]); values.values.put(PROPNAME_SCREEN_Y, tempLocation[1]); } } @Override public Animator createAnimator( ViewGroup sceneRoot, TransitionValues startValues, TransitionValues endValues) { Rect startBounds = (Rect) startValues.values.get(PROPNAME_BOUNDS); Rect endBounds = (Rect) endValues.values.get(PROPNAME_BOUNDS); if (startBounds == null || endBounds == null) { // start or end values were not captured, so don't animate. return null; } // Offset the startBounds by the difference in screen position int startScreenX = (Integer) startValues.values.get(PROPNAME_SCREEN_X); int startScreenY = (Integer) startValues.values.get(PROPNAME_SCREEN_Y); int endScreenX = (Integer) endValues.values.get(PROPNAME_SCREEN_X); int endScreenY = (Integer) endValues.values.get(PROPNAME_SCREEN_Y); startBounds.offset(startScreenX - endScreenX, startScreenY - endScreenY); final int startLeft = startBounds.left; final int endLeft = endBounds.left; final int startTop = startBounds.top; final int endTop = endBounds.top; final int startRight = startBounds.right; final int endRight = endBounds.right; final int startBottom = startBounds.bottom; final int endBottom = endBounds.bottom; ViewBounds viewBounds = new ViewBounds(endValues.view); viewBounds.setTopLeft(new PointF(startLeft, startTop)); viewBounds.setBottomRight(new PointF(startRight, startBottom)); // Animate the top left and bottom right corners along a path Path topLeftPath = getPathMotion().getPath(startLeft, startTop, endLeft, endTop); ObjectAnimator topLeftAnimator = ObjectAnimator.ofObject(viewBounds, TOP_LEFT_PROPERTY, null, topLeftPath); Path bottomRightPath = getPathMotion().getPath(startRight, startBottom, endRight, endBottom); ObjectAnimator bottomRightAnimator = ObjectAnimator.ofObject(viewBounds, BOTTOM_RIGHT_PROPERTY, null, bottomRightPath); AnimatorSet set = new AnimatorSet(); set.playTogether(topLeftAnimator, bottomRightAnimator); return set; } private static class ViewBounds { private int left; private int top; private int right; private int bottom; private final View view; private int topLeftCalls; private int bottomRightCalls; public ViewBounds(View view) { this.view = view; } public void setTopLeft(PointF topLeft) { left = Math.round(topLeft.x); top = Math.round(topLeft.y); topLeftCalls++; if (topLeftCalls == bottomRightCalls) { updateLeftTopRightBottom(); } } public void setBottomRight(PointF bottomRight) { right = Math.round(bottomRight.x); bottom = Math.round(bottomRight.y); bottomRightCalls++; if (topLeftCalls == bottomRightCalls) { updateLeftTopRightBottom(); } } private void updateLeftTopRightBottom() { view.setLeft(left); view.setTop(top); view.setRight(right); view.setBottom(bottom); topLeftCalls = 0; bottomRightCalls = 0; } } }