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authorBrandon Maxwell <maxwelb@google.com>2016-03-10 17:00:57 -0800
committerBrandon Maxwell <maxwelb@google.com>2016-03-10 17:39:14 -0800
commit5558f89b14af81d38364afe9e51a56f8557fd282 (patch)
tree0774e3d2abcf9a00d95f3d0ae3735a7ca094eb5f
parentbb293bfd56125febe42ddef5cdcb630abf1b12c9 (diff)
Removing unneed bluetooth code
+ By playing through AudioManager.STREAM_VOICE_CALL, routing audio to bluetooth is handled properly for us. + This change removes the code that was preparing to manually play the call waiting tone through bluetooth. + Small fix ups for javadoc Bug: 26932998 Change-Id: Ib5f872c72cdfa44ab0bc2ff5d7e41645aba813ff
-rw-r--r--InCallUI/src/com/android/incallui/StatusBarNotifier.java5
-rw-r--r--InCallUI/src/com/android/incallui/ringtone/InCallTonePlayer.java37
-rw-r--r--InCallUI/tests/src/com/android/incallui/ringtone/InCallTonePlayerTest.java9
3 files changed, 14 insertions, 37 deletions
diff --git a/InCallUI/src/com/android/incallui/StatusBarNotifier.java b/InCallUI/src/com/android/incallui/StatusBarNotifier.java
index 946e0ebd0..173fe42ec 100644
--- a/InCallUI/src/com/android/incallui/StatusBarNotifier.java
+++ b/InCallUI/src/com/android/incallui/StatusBarNotifier.java
@@ -100,10 +100,7 @@ public class StatusBarNotifier implements InCallPresenter.InCallStateListener,
mNotificationManager =
(NotificationManager) mContext.getSystemService(Context.NOTIFICATION_SERVICE);
mDialerRingtoneManager = new DialerRingtoneManager(
- new InCallTonePlayer(
- AudioModeProvider.getInstance(),
- new ToneGeneratorFactory(),
- new PausableExecutorImpl()),
+ new InCallTonePlayer(new ToneGeneratorFactory(), new PausableExecutorImpl()),
CallList.getInstance());
mCurrentNotification = NOTIFICATION_NONE;
}
diff --git a/InCallUI/src/com/android/incallui/ringtone/InCallTonePlayer.java b/InCallUI/src/com/android/incallui/ringtone/InCallTonePlayer.java
index d930a92fd..3a8b03d91 100644
--- a/InCallUI/src/com/android/incallui/ringtone/InCallTonePlayer.java
+++ b/InCallUI/src/com/android/incallui/ringtone/InCallTonePlayer.java
@@ -21,20 +21,14 @@ import com.google.common.base.Preconditions;
import android.media.AudioManager;
import android.media.ToneGenerator;
-import android.provider.MediaStore.Audio;
import android.support.annotation.Nullable;
-import android.telecom.CallAudioState;
-import com.android.contacts.common.testing.NeededForTesting;
-import com.android.incallui.AudioModeProvider;
import com.android.incallui.Log;
import com.android.incallui.async.PausableExecutor;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
-import javax.annotation.concurrent.NotThreadSafe;
-
/**
* Class responsible for playing in-call related tones in a background thread. This class only
* allows one tone to be played at a time.
@@ -45,7 +39,6 @@ public class InCallTonePlayer {
public static final int VOLUME_RELATIVE_HIGH_PRIORITY = 80;
- private final AudioModeProvider mAudioModeProvider;
private final ToneGeneratorFactory mToneGeneratorFactory;
private final PausableExecutor mExecutor;
private @Nullable CountDownLatch mNumPlayingTones;
@@ -53,23 +46,19 @@ public class InCallTonePlayer {
/**
* Creates a new InCallTonePlayer.
*
- * @param audioModeProvider the {@link AudioModeProvider} used to determine through which stream
- * to play tones.
* @param toneGeneratorFactory the {@link ToneGeneratorFactory} used to create
* {@link ToneGenerator}s.
* @param executor the {@link PausableExecutor} used to play tones in a background thread.
* @throws NullPointerException if audioModeProvider, toneGeneratorFactory, or executor are
* {@code null}.
*/
- public InCallTonePlayer(AudioModeProvider audioModeProvider,
- ToneGeneratorFactory toneGeneratorFactory, PausableExecutor executor) {
- mAudioModeProvider = Preconditions.checkNotNull(audioModeProvider);
+ public InCallTonePlayer(ToneGeneratorFactory toneGeneratorFactory, PausableExecutor executor) {
mToneGeneratorFactory = Preconditions.checkNotNull(toneGeneratorFactory);
mExecutor = Preconditions.checkNotNull(executor);
}
/**
- * @return {@code true} if a tone is currently playing, {@code false} otherwise
+ * @return {@code true} if a tone is currently playing, {@code false} otherwise.
*/
public boolean isPlayingTone() {
return mNumPlayingTones != null && mNumPlayingTones.getCount() > 0;
@@ -79,8 +68,8 @@ public class InCallTonePlayer {
* Plays the given tone in a background thread.
*
* @param tone the tone to play.
- * @throws IllegalStateException if a tone is already playing
- * @throws IllegalArgumentException if the tone is invalid
+ * @throws IllegalStateException if a tone is already playing.
+ * @throws IllegalArgumentException if the tone is invalid.
*/
public void play(int tone) {
if (isPlayingTone()) {
@@ -97,26 +86,24 @@ public class InCallTonePlayer {
}
private ToneGeneratorInfo getToneGeneratorInfo(int tone) {
- int stream = getPlaybackStream();
switch (tone) {
case TONE_CALL_WAITING:
+ /*
+ * Call waiting tones play until they're stopped either by the user accepting or
+ * declining the call so the tone length is set at what's effectively forever. The
+ * tone is played at a high priority volume and through STREAM_VOICE_CALL since it's
+ * call related and using that stream will route it through bluetooth devices
+ * appropriately.
+ */
return new ToneGeneratorInfo(ToneGenerator.TONE_SUP_CALL_WAITING,
VOLUME_RELATIVE_HIGH_PRIORITY,
Integer.MAX_VALUE,
- stream);
+ AudioManager.STREAM_VOICE_CALL);
default:
throw new IllegalArgumentException("Bad tone: " + tone);
}
}
- private int getPlaybackStream() {
- if (mAudioModeProvider.getAudioMode() == CallAudioState.ROUTE_BLUETOOTH) {
- // TODO (maxwelb): b/26932998 play through bluetooth
- // return AudioManager.STREAM_BLUETOOTH_SCO;
- }
- return AudioManager.STREAM_VOICE_CALL;
- }
-
private void playOnBackgroundThread(ToneGeneratorInfo info) {
ToneGenerator toneGenerator = null;
try {
diff --git a/InCallUI/tests/src/com/android/incallui/ringtone/InCallTonePlayerTest.java b/InCallUI/tests/src/com/android/incallui/ringtone/InCallTonePlayerTest.java
index 59611f701..bde5c50e4 100644
--- a/InCallUI/tests/src/com/android/incallui/ringtone/InCallTonePlayerTest.java
+++ b/InCallUI/tests/src/com/android/incallui/ringtone/InCallTonePlayerTest.java
@@ -21,7 +21,6 @@ import android.media.ToneGenerator;
import android.test.AndroidTestCase;
import android.test.suitebuilder.annotation.SmallTest;
-import com.android.incallui.AudioModeProvider;
import com.android.incallui.async.PausableExecutor;
import com.android.incallui.async.SingleProdThreadExecutor;
@@ -32,7 +31,6 @@ import org.mockito.MockitoAnnotations;
@SmallTest
public class InCallTonePlayerTest extends AndroidTestCase {
- @Mock private AudioModeProvider mAudioModeProvider;
@Mock private ToneGeneratorFactory mToneGeneratorFactory;
@Mock private ToneGenerator mToneGenerator;
private InCallTonePlayer mInCallTonePlayer;
@@ -52,8 +50,7 @@ public class InCallTonePlayerTest extends AndroidTestCase {
Mockito.when(mToneGeneratorFactory.newInCallToneGenerator(Mockito.anyInt(),
Mockito.anyInt())).thenReturn(mToneGenerator);
mExecutor = new SingleProdThreadExecutor();
- mInCallTonePlayer = new InCallTonePlayer(mAudioModeProvider, mToneGeneratorFactory,
- mExecutor);
+ mInCallTonePlayer = new InCallTonePlayer(mToneGeneratorFactory, mExecutor);
}
@Override
@@ -92,10 +89,6 @@ public class InCallTonePlayerTest extends AndroidTestCase {
} catch (IllegalStateException e) {}
}
- public void testPlay_BlueToothStream() {
- // TODO (maxwelb): b/26932998 play through bluetooth
- }
-
public void testPlay_VoiceCallStream() throws InterruptedException {
mInCallTonePlayer.play(InCallTonePlayer.TONE_CALL_WAITING);
mExecutor.awaitMilestoneForTesting();